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Difference between revisions of "v0.31:Carp"
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+ | == Synopsis == | ||
+ | {{CreatureInfo|name=Carp|symbol=α|color=rgb(0, 128, 128)|bones=?|fat=?|skin=?|skulls=?|chunks=?|meat=?|biome= * [[Temperate|Temperate]] freshwater river | ||
+ | * Temperate freshwater lake | ||
+ | * [[Tropical|Tropical]] freshwater [[river|river]] | ||
+ | * Tropical freshwater lake}} | ||
+ | While a lot of new data has been added to the RAW file for the Carp, the carp is just as dangerous in DF2010 as it was in [[40d:Carp|40d]]. | ||
+ | |||
+ | The Carp is a fairly common variety of [[Fish|Large Fish]] that has a disproportionately powerful attack to that of Dwarfs (1-6 damage, compared to an untrained dwarf's 1-2 damage). This wouldn't be much of a problem if the Carp's attack wasn't also given the ability to latch onto it's foes. While all Large Fish have this kind of attack the prevalence of carp makes them infamous in the Dwarf world. | ||
+ | |||
+ | Carp may be found in anything from a river to a murky pool. While River Carp may be just as scared as your Dwarfs as they are of them (avoiding your Dwarfs), Carps found in a Murky Pool and will often attack anyone who gets too close as an "act of self defense". | ||
+ | |||
+ | When Carp are found within the boundaries of your fortress it is often suggested to dig a [[channel]] out and cover the channel with [[grate|grates]] for a safe fishing/drinking zone. | ||
+ | |||
+ | == Humor == | ||
+ | {{D for Dwarf}} | ||
+ | |||
+ | :'' "I think I made fish too hardcore" ''--[[40d:Toady One|Toady One]] | ||
+ | |||
+ | These terrible beasts challenge the mighty [[elephant]]s for the post of [[King of beasts|King of Beasts]]. Their insidious nature and vicious strength provide them with the means to drag a fully grown [[dwarf]] into the [[water|aquatic depths]], whereupon they proceed to gnaw at the struggling [[dwarf|victim]]. And this is not all, for the awful carp can stare at the well-meaning [[fisherdwarf]] who for fear at these awful descendants of the [http://en.wikipedia.org/wiki/Cthulhu Old Ones], are sent staggering back, too often straight off a [[cliff]]. To make things worse, they will taunt the [[Ambusher|hunters]], who in hopes of achieving eternal glory, will unload whole [[quiver]]s towards them, oblivious to nearby [[animal]]s walking on land. Not all hope is lost, for the carp bears an [http://en.wikipedia.org/wiki/Achilles_heel Achilles heel], and will however die after the first winter if one is lucky enough to have a map which freezes. Otherwise, one may try draining all the [[40d:river|river]]s and lakes to air-drown these water-fiends (but be wary not to water-drown your [[40d:dwarves|dwarves]] in the process). | ||
+ | |||
+ | [[Image:Carp_escape.jpg]] |
Revision as of 15:26, 8 April 2010
This article is about an older version of DF. |
Synopsis
Template:CreatureInfo While a lot of new data has been added to the RAW file for the Carp, the carp is just as dangerous in DF2010 as it was in 40d.
The Carp is a fairly common variety of Large Fish that has a disproportionately powerful attack to that of Dwarfs (1-6 damage, compared to an untrained dwarf's 1-2 damage). This wouldn't be much of a problem if the Carp's attack wasn't also given the ability to latch onto it's foes. While all Large Fish have this kind of attack the prevalence of carp makes them infamous in the Dwarf world.
Carp may be found in anything from a river to a murky pool. While River Carp may be just as scared as your Dwarfs as they are of them (avoiding your Dwarfs), Carps found in a Murky Pool and will often attack anyone who gets too close as an "act of self defense".
When Carp are found within the boundaries of your fortress it is often suggested to dig a channel out and cover the channel with grates for a safe fishing/drinking zone.
Humor
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
- "I think I made fish too hardcore" --Toady One
These terrible beasts challenge the mighty elephants for the post of King of Beasts. Their insidious nature and vicious strength provide them with the means to drag a fully grown dwarf into the aquatic depths, whereupon they proceed to gnaw at the struggling victim. And this is not all, for the awful carp can stare at the well-meaning fisherdwarf who for fear at these awful descendants of the Old Ones, are sent staggering back, too often straight off a cliff. To make things worse, they will taunt the hunters, who in hopes of achieving eternal glory, will unload whole quivers towards them, oblivious to nearby animals walking on land. Not all hope is lost, for the carp bears an Achilles heel, and will however die after the first winter if one is lucky enough to have a map which freezes. Otherwise, one may try draining all the rivers and lakes to air-drown these water-fiends (but be wary not to water-drown your dwarves in the process).