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Difference between revisions of "40d:Skull"
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{{av}} | {{av}} | ||
− | '''Skulls''' can be obtained from the | + | '''Skulls''' can be obtained from the {{L|corpse}}s of dead {{L|creatures}} and as a by-product of {{L|butcher|butchering}}. |
− | Skulls can be processed into | + | Skulls can be processed into {{L|totem}}s at the {{L|craftsdwarf's workshop}}. |
− | Unlike | + | Unlike {{L|bones}} or {{L|shell}}, dwarves never request skulls for {{L|strange mood}}s. |
− | For totems, the | + | For totems, the {{L|value}} of the original animal is very important. Like all creature byproducts, the skull value is scaled by the {{L|creature tokens#M|modvalue}} of the creature. |
− | Occasionally, the violence of combat can remove a head from a corpse. This can be left to rot underground to produce a skull, or be | + | Occasionally, the violence of combat can remove a head from a corpse. This can be left to rot underground to produce a skull, or be {{L|butcher}}ed for 1 meat and a stack of 1 {{L|bone}}. |
− | Note that leaving any such parts to rot on a tile defined as " | + | Note that leaving any such parts to rot on a tile defined as "{{L|Tile_attributes|Above Ground}}" will cause any skulls or bones to vanish over time. |
==See also== | ==See also== | ||
− | * | + | *{{L|Meat industry}} |
[[Category:Materials]] | [[Category:Materials]] |
Revision as of 16:51, 12 April 2010
This article is about an older version of DF. |
Skulls can be obtained from the Template:Ls of dead Template:L and as a by-product of Template:L.
Skulls can be processed into Template:Ls at the Template:L.
Unlike Template:L or Template:L, dwarves never request skulls for Template:Ls.
For totems, the Template:L of the original animal is very important. Like all creature byproducts, the skull value is scaled by the Template:L of the creature.
Occasionally, the violence of combat can remove a head from a corpse. This can be left to rot underground to produce a skull, or be Template:Led for 1 meat and a stack of 1 Template:L.
Note that leaving any such parts to rot on a tile defined as "Template:L" will cause any skulls or bones to vanish over time.