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Difference between revisions of "40d:Sky"

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{{av}}
 
{{av}}
'''Sky''', or '''open space''', is represented by a mass of solid blue (cyan) [[:Category:Map tiles|tiles]] across the map. Sky only appears if there are two levels of successive open space below the current view, ''and'' there are no floors or constructions above the current view. Sky is often a good way to tell if you are near the surface, somewhere approaching the clouds, or next to a big [[40d:cliff|cliff]] and in need of a [[40d:stair|staircase]]. Having access to the outside (from above) makes tiles below count as {{L|Tile attributes|outside}} (as apposed to [[40d:inside|inside]]) which is useful for working out where dwarves are allowed when assigning [[40d:standing orders|standing orders]].
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'''Sky''', or '''open space''', is represented by a mass of solid blue (cyan) [[:Category:Map tiles|tiles]] across the map. Sky only appears if there are two levels of successive open space below the current view, ''and'' there are no floors or constructions above the current view. Sky is often a good way to tell if you are near the surface, somewhere approaching the clouds, or next to a big {{L|cliff}} and in need of a {{L|stair|staircase}}. Having access to the outside (from above) makes tiles below count as {{L|Tile attributes|outside}} (as apposed to {{L|inside}}) which is useful for working out where dwarves are allowed when assigning {{L|standing orders}}.
  
 
Despite being suspended in the air, it's unlikely to fall down anytime soon. Even if you're a Gaul.
 
Despite being suspended in the air, it's unlikely to fall down anytime soon. Even if you're a Gaul.
  
  
:"''Sky allows horrible [[40d:light|light]] to filter into outposts, and should be avoided at all costs.''" --Zulgar Zarethadil, [[40d:Miner|Miner]]
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:"''Sky allows horrible {{L|light}} to filter into outposts, and should be avoided at all costs.''" --Zulgar Zarethadil, {{L|Miner}}
  
  

Revision as of 16:51, 12 April 2010

This article is about an older version of DF.

Sky, or open space, is represented by a mass of solid blue (cyan) tiles across the map. Sky only appears if there are two levels of successive open space below the current view, and there are no floors or constructions above the current view. Sky is often a good way to tell if you are near the surface, somewhere approaching the clouds, or next to a big Template:L and in need of a Template:L. Having access to the outside (from above) makes tiles below count as Template:L (as apposed to Template:L) which is useful for working out where dwarves are allowed when assigning Template:L.

Despite being suspended in the air, it's unlikely to fall down anytime soon. Even if you're a Gaul.


"Sky allows horrible Template:L to filter into outposts, and should be avoided at all costs." --Zulgar Zarethadil, Template:L