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Difference between revisions of "v0.31 Talk:Magma sea"
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==Spoiler warnings== | ==Spoiler warnings== | ||
Do we really need the major spoiler warning there? There are already spoiler links on the two pages that are linked under the warning. --[[User:DUMBELLS|dUMBELLS]] 19:58, 17 April 2010 (UTC) | Do we really need the major spoiler warning there? There are already spoiler links on the two pages that are linked under the warning. --[[User:DUMBELLS|dUMBELLS]] 19:58, 17 April 2010 (UTC) | ||
+ | :Agreed, removed it. [[User:Mason11987|Mason]] <sup>([[User talk:Mason11987|T]]-[[Special:Contributions/Mason11987|C]])</sup> 21:45, 23 April 2010 (UTC) |
Revision as of 21:45, 23 April 2010
Varying Height
In fortress mode there are two numbers corresponding to the distance in the z direction. The one (at the top right) is relative to the floor straight above (or below) the current position of the screen, and the other (at the bottom right) might be something like altitude, so try and make a note of the bottom number so we can compare those and see where the magma sea starts. For some reason I forgot that number, but the first magma sea I found was at about -65 relative to the lowest point on the surface of my map. Ramperkash
I’ve got mine sea at -22 (118 absolute height). That’s not good, because as a result I have not much minerals to mine and I play only 2x2 square... And most of those 22 layers are filled with 3 levels of caverns. WFrag 07:35, 23 April 2010 (UTC)
Spoiler warnings
Do we really need the major spoiler warning there? There are already spoiler links on the two pages that are linked under the warning. --dUMBELLS 19:58, 17 April 2010 (UTC)