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Difference between revisions of "v0.31:Glassmaker"
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{{av}} | {{av}} | ||
{{elven}} | {{elven}} | ||
+ | {{Skill | ||
+ | | color = #00F | ||
+ | | skill = Glassmaker | ||
+ | | profession = {{L|Craftsdwarf}} | ||
+ | | job name = Glassmaking | ||
+ | | tasks = | ||
+ | * Make {{L|gem|raw glass}} | ||
+ | * Construct glass {{L|furniture}} | ||
+ | * Make glass {{L|goblet}} | ||
+ | * Make glass {{L|toy}} | ||
+ | * Make glass {{L|instrument}} | ||
+ | * Make glass {{L|vial}} | ||
+ | * Make glass {{L|pipe section|tube}} | ||
+ | * Make glass {{L|window}} | ||
+ | * Make glass {{L|trap}} component | ||
+ | | workshop = * {{L|Glass furnace}} | ||
+ | }} | ||
+ | |||
+ | The '''glassmaking''' skill is required to make any of the {{L|green glass}}, {{L|clear glass}} or {{L|crystal glass}} goods at a {{L|glass furnace}}. | ||
+ | |||
+ | Note that the "collect {{L|sand}}" order at the glass furnace requires the "{{L|hauling#Item_hauling|item hauling}}" labor, not glassmaking. | ||
+ | |||
+ | ===Glassmaking vs. Masonry=== | ||
+ | |||
+ | There is considerable overlap between items produced from {{L|stone}} at {{L|mason}}s' {{L|workshops}}, and items produced from glass at glass furnaces. {{L|Masonry}} is easier to get running and will clear excess stone from your fortress. Glass produces items produce higher base {{L|value}} (unless you make your masons use flux or {{L|obsidian}}), and using a {{L|magma glass furnace}} essentially makes objects from nothing. | ||
+ | |||
+ | {{Skills}} | ||
+ | {{Category|Skills}}{{Category|Jobs}} |
Revision as of 01:58, 27 April 2010
This article is about an older version of DF. |
Association | ||
---|---|---|
Profession | Template:L | |
Job Title | Glassmaker | |
Labor | Glassmaking | |
Tasks | ||
| ||
Workshop | ||
Attributes | ||
None
|
The glassmaking skill is required to make any of the Template:L, Template:L or Template:L goods at a Template:L.
Note that the "collect Template:L" order at the glass furnace requires the "Template:L" labor, not glassmaking.
Glassmaking vs. Masonry
There is considerable overlap between items produced from Template:L at Template:Ls' Template:L, and items produced from glass at glass furnaces. Template:L is easier to get running and will clear excess stone from your fortress. Glass produces items produce higher base Template:L (unless you make your masons use flux or Template:L), and using a Template:L essentially makes objects from nothing.
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Doctor | |||||||
Farmer | |||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf |
Bone carver · Clothier · Glassmaker · Glazer · Leatherworker · Potter · Stone crafter · Strand extractor · Wax worker · Weaver · Wood crafter | ||||||
Engineer | |||||||
Administrator | |||||||
Military |
| ||||||
Social |
| ||||||
Other/Peasant | |||||||
Unused |
Balance · Coordination · Discipline · Druid · Military tactics · Poet · Reader · Speaker · Tracker · Wordsmith · Writer |