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- 10:18, 20 May 2014 diff hist +513 v0.34:Animal logic Difference from creature logic belongs in the header. Animal choices much more restricted through individual creature size and grazing.
- 21:33, 19 May 2014 diff hist -99 v0.34:Computing Integrated minecarts better, untangled the mechanical logic section some more.
- 21:17, 19 May 2014 diff hist +881 N v0.34 Talk:Memory (computing) Created page with "===Fluid logic latch=== As far as i can tell, the circuit originally presented was no latch or memory device - if it received moderately spaced signals as input, output would..."
- 21:07, 19 May 2014 diff hist -84 v0.34:Memory (computing) Changed fluid logic to a set/reset latch (was no latch originally). Power-to-signal as "information translator".
- 17:47, 17 May 2014 diff hist +584 User:Larix/MPL/4 current
- 17:38, 17 May 2014 diff hist +145 User:Larix/MPL →Minecart Pathing Logic
- 17:36, 17 May 2014 diff hist +9,874 N User:Larix/MPL/6 Created page with "== Excursus: signalless logic == Machinery in Dwarf Fortress is commonly controlled by levers or pressure plates, constructions which send signals. Dwarven computers commonly..."
- 13:42, 14 May 2014 diff hist -9 v0.34:Peasant Re-ordered (most children grow up as fake peasants due to profession display bug), minor fixes. current
- 12:47, 8 May 2014 diff hist +23 v0.34:Adamantine Edits in the "processing" paragraph. current
- 16:20, 6 May 2014 diff hist +268 v0.34:Demand Demands are always fully specific - <material> <item> in <room>, never just <material> or just <item>.
- 14:31, 6 May 2014 diff hist +244 User talk:Briess →Can't move File:Fäden.png
- 11:21, 3 May 2014 diff hist +2,255 User:Larix/MPL/4 seven-segment display controller
- 15:47, 23 April 2014 diff hist +126 v0.34:Marriage Cousins can marry, siblings don't (unless someone proves otherwise). current
- 13:48, 23 April 2014 diff hist -22 m v0.34:Meat industry →Pens: link fixed - Pasture current
- 13:41, 23 April 2014 diff hist +174 v0.34:Meat industry →Pens: cleanup, added note that framerate impact of roaming animals isn't that huge (in .34.11?)
- 18:14, 22 April 2014 diff hist -69 v0.34:Meat industry →Trapping: Removed off-topic aside, replaced with link.
- 01:13, 20 April 2014 diff hist +140 User:Larix →Taming the diagonal Minecart
- 01:11, 20 April 2014 diff hist +814 User:Larix →Multiplication with beyond-binary result calculation
- 09:53, 13 April 2014 diff hist +241 User:Larix/MPL/1 →Basic pathing rules: yay, even more insane physics
- 16:27, 12 April 2014 diff hist +656 User:Larix/MPL/1 Physics update
- 00:14, 12 April 2014 diff hist +494 v0.34:Minecart →Impulse ramps: It's not the entering from an "illegal" direction which causes the impulse effect, but the indiscriminate acceleration by ramps.
- 21:23, 11 April 2014 diff hist +67 v0.34:Bridge removed "Catapult" - bridges randomly scatter items with a very small radius, they don't "shoot" anything. Added goblin tumbler variant to coinstar.
- 00:38, 10 April 2014 diff hist +547 v0.34:Embark Picks and axes will be replaced by bronze if no copper at home; cats and dogs not pre-included in Prepare Carefully.
- 16:56, 9 April 2014 diff hist +181 User:Larix/Minecart Collisions current
- 16:07, 9 April 2014 diff hist +6 v0.34:Blue peafowl Small? They're almost as big as eagles. current
- 14:42, 9 April 2014 diff hist +854 v0.34 Talk:Minecart →Dumping clothes on minecart tracks current
- 14:28, 9 April 2014 diff hist +107 v0.34:Minecart →Bugs: Hopefully clarified the specific-ness in the "dropped clothes" issue.
- 19:54, 7 April 2014 diff hist +145 v0.34:Elf →Trading: Elves also bring wooden buckets, as well as ropes and bags.
- 19:44, 7 April 2014 diff hist -171 v0.34:Elf Undo revision 198143 by Latias1290 (talk) No, please not. D for Dwarf asides after the info are fine, but not treating the whole article on a playable species as a joke.
- 19:32, 6 April 2014 diff hist +17 v0.34:Honeycomb Verified: empty jugs are required for harvesting. The job cancels otherwise. current
- 19:08, 6 April 2014 diff hist -155 v0.34:Elf Style edit - cutting down the "funny" asides; this article was beginning to look like a D for Dwarf contribution.
- 13:34, 6 April 2014 diff hist +303 User:Larix/MPL/1 Oops, edited the older version, resulting in a pseudo-undo. Fixed.
- 13:28, 6 April 2014 diff hist -185 User:Larix/MPL/1
- 13:19, 6 April 2014 diff hist +244 User:Larix/MPL/1 →Gaining Speed: Mildly updated interpretation of ramp teleportation. I might still be totally misunderstanding it.
- 11:37, 6 April 2014 diff hist +405 User talk:Larix →Deko.png
- 09:54, 6 April 2014 diff hist -4 v0.34:Thread
- 09:52, 6 April 2014 diff hist +117 v0.34:Decoration current
- 09:48, 6 April 2014 diff hist +59 N File:Deko.png first description page of a garishly decorated gem figurine current
- 14:20, 5 April 2014 diff hist +131 v0.34:Labor →Labors and product quality
- 20:33, 4 April 2014 diff hist +656 v0.34 Talk:Minecart →Dumping clothes on minecart tracks
- 19:01, 4 April 2014 diff hist +683 v0.34 Talk:Minecart →Dumping clothes on minecart tracks: new section
- 15:09, 4 April 2014 diff hist +167 v0.34:Minecart →Numbers behind the scene: Incorporated ability of collisions to achieve speeds far past 270 000.
- 14:58, 4 April 2014 diff hist +6 v0.34:Minecart →Switching
- 14:39, 4 April 2014 diff hist +35 User:Larix →Division by minecart collision
- 10:02, 4 April 2014 diff hist +312 User:Larix/Minecart Collisions →Build order and minecart collisions
- 09:54, 4 April 2014 diff hist -166 v0.34:Minecart →Bugs: dwarfs dropping clothes is just part of the normal "pickup equipment" procedure, it's not a minecart bug.
- 01:14, 4 April 2014 diff hist -19 v0.34:Minecart →Controlling Speed: units are tiles per step, not metres per second; calling them m/s is misleading
- 22:12, 3 April 2014 diff hist +6 User:Larix/Minecart Collisions
- 21:47, 3 April 2014 diff hist -61 User:Larix/Minecart Collisions →The collision speed cap, applications and exceptions: added found results for minimum relative momentum
- 19:09, 2 April 2014 diff hist +99 v0.34:Kitchen →Trade: (.34.11) - all manufacture jobs are referenced for meal quality indicator. "Excellent" tallow roasts more expensive than same-ingredient "masterworks" are still possible.