v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 08:29, 18 March 2010 diff hist +269 40d Talk:Cross-training →Forest Gulag: Paved road for wagons? current
- 08:12, 18 March 2010 diff hist +890 40d Talk:Cross-training →Chit-chatting: Do it in a huge dining hall for great happiness?
- 22:30, 4 October 2009 diff hist 0 m 40d:Creature token →I: Fixed link to Material tokens.
- 22:01, 4 October 2009 diff hist +7 40d:Creature token →E: Listed extract colors. (They were listed as value and two unknowns, despite the presence of value tokens.)
- 09:47, 24 September 2009 diff hist +193 40d Talk:Eerie glowing pit
- 15:25, 27 July 2009 diff hist +626 40d:Biome →Biomes at World Generation: Added more-visual table for middle elevations.
- 04:01, 16 July 2009 diff hist +466 m 40d Talk:Biome →Tropical
- 05:08, 27 June 2009 diff hist 0 m 40d:Biome →Biomes at World Generation: Fixing typo.
- 05:07, 27 June 2009 diff hist +117 m 40d Talk:Biome →From the forums: The "missing" range is right there, Hills.
- 05:01, 27 June 2009 diff hist +37 m 40d:Biome →Biomes at World Generation: Added the missing "hills" biome, as originally noted by Dorten on the talk page.
- 03:51, 27 June 2009 diff hist +2 m 40d:Biome →Available Biomes: Corrected temperature band from "arid" to "arctic".
- 03:46, 27 June 2009 diff hist +655 40d Talk:Biome →Tropical: It's high temperatures.
- 19:33, 7 May 2009 diff hist +14 40d:Legendary artifact Use includes for selling.
- 19:28, 7 May 2009 diff hist +1,647 40d Talk:Dwarven economy →Tips for living with economy?: "Exploit" relative to the thing the game's trying to simulate.
- 07:30, 4 May 2009 diff hist +86 m 40d:Miller Verified "value is increased" note.
- 07:17, 4 May 2009 diff hist +25 40d:On break →How to stop breaks: "Military culture" is still exploit.
- 07:10, 4 May 2009 diff hist +939 40d:Party Added notes on party reduction & prevention, On Break jobs, and corrected multi-party notes(maybe a version difference?).
- 07:04, 4 May 2009 diff hist +49 m 40d Talk:Party Oops, missed a signature.
- 06:47, 4 May 2009 diff hist +1,106 40d Talk:Party
- 10:05, 23 April 2009 diff hist +187 40d:Your first fortress →Skills: Added note on Mining in combat, and rephrased Herbalist to complete the thought as it began.
- 15:13, 19 April 2009 diff hist +106 40d:Creature token →P: Added [PACK_ANIMAL].
- 15:07, 19 April 2009 diff hist +11 40d:Creature token →S: Added the actual use for [SPEECH].
- 05:10, 19 April 2009 diff hist +23 40d:Creature token →V: Conjectural chance of injection on [VERMIN_BITE].
- 00:59, 19 April 2009 diff hist +265 40d:Creature token →M: Documented the limited use of [MOUNT], and its interactions with the [FLIER] AI bug.
- 00:58, 19 April 2009 diff hist +49 m 40d:Material token Added link to Matgloss tokens.
- 10:47, 13 April 2009 diff hist +957 40d:Irrigation Capped some headers, added note on sand to dryland section, revised pond section to a model more useful for cave crops(and more dragon-safe), and added outdoor and de- sections based on OR.
- 04:13, 9 April 2009 diff hist +23 40d:Advanced world generation →Maximum Natural Cave Size: Explained based on experiment.
- 01:32, 8 April 2009 diff hist +11 m 40d:Creature token →S: Added [SPHERE]'s parameter.
- 01:31, 8 April 2009 diff hist +26 m 40d:Creature token →F: Corrected [FREQUENCY].
- 01:23, 8 April 2009 diff hist +181 40d:Creature token →V: Added [VERMIN_ROTTER].
- 01:10, 8 April 2009 diff hist +83 40d:Creature token →F: Documented bug re [FLIER].
- 01:10, 8 April 2009 diff hist +338 40d:Creature token →S: Added [SPEECH_MALE], documented bug re [SWIMS_INNATE], explained needs-ver on [SPHERE], and changed [SPEED] to match speed.
- 22:21, 7 April 2009 diff hist +452 40d Talk:Creature token →ITEMCORPSE
- 00:06, 3 April 2009 diff hist +492 40d:Stockpile →Uses for Custom Stockpiles: Added Ingredients and Mason's Stone.
- 23:52, 2 April 2009 diff hist +262 40d Talk:Stockpile →Armor bin capacity
- 22:03, 2 April 2009 diff hist +471 40d Talk:Stockpile →my dear cook
- 13:37, 1 April 2009 diff hist +768 m 40d Talk:Reactions →Page expansion: & →Pets?
- 13:20, 1 April 2009 diff hist +261 40d Talk:Reactions →Containers: new section
- 13:18, 1 April 2009 diff hist +17 40d:Reactions →PRODUCT: Confirmed guess on "chance" term.
- 11:43, 1 April 2009 diff hist +182 40d:Matgloss token →Stone-specific tokens: Documented [GEM].
- 11:39, 1 April 2009 diff hist +353 40d Talk:Modding guide →Modded creatures not showing?: File tagging, debug procedures.
- 11:35, 1 April 2009 diff hist +511 40d Talk:Modding guide →Rock Crystals: Found product error, provided possible fix.
- 16:45, 30 March 2009 diff hist +71 40d:Entity token →Gameplay: [CREATURE:] - Multiple entries will be chosen from at random.
- 14:58, 30 March 2009 diff hist -35 m 40d:Creature token →T: [TRANCES] doesn't affect strange moods (anymore?).
- 14:56, 30 March 2009 diff hist -14 m 40d:Creature token →I: Fixed token links in ITEMCORPSE example.
- 08:30, 16 March 2009 diff hist +140 m 40d Talk:Dwarven atom smasher Notified of heavy changes to the article, mainly for posterity checking the talk page.
- 08:18, 16 March 2009 diff hist +1,496 40d:Dwarven atom smasher Heavy rewrite: described the more common design, gave the advantages of each, added a summary of principle to the intro paragraph, and copied details on immune creatures from Bridge.
- 07:29, 16 March 2009 diff hist +2 m 40d:Bridge →Drawbridges and retracting bridges: Spaced out an emdash.
- 13:34, 4 March 2009 diff hist +55 40d:Entity token →Behavior: WILL_ACCEPT_TRIBUTE: Related to "offer goods"?
- 08:00, 28 February 2009 diff hist +49 40d:Entity token →Flavor: Corrected PERMITTED_JOB based on empirical testing with 0.28.181.40d: also applies in play.