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40d:Miller
Association | ||
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Profession | Farmer | |
Job Title | Miller | |
Labor | Milling | |
Tasks | ||
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Workshop | ||
This article is about an older version of DF. |
A miller is a dwarf who mills plants at either a quern or millstone, placing the resulting goods into bags. Milling produces one unit of dye, flour or sugar per item milled. Milled items have no extra quality associated with them.
A quern must be operated by the dwarf himself, while the millstone uses outside mechanical power (either a water wheel or a windmill).
To mill a plant you need the plant to be milled and a bag. Milling does preserve plant seeds.
There is no easy way to determine which plants a dwarf will mill first, you will have to forbid plants you don't want to be milled.
Milling plants is always done at 1:1 ratio; item number stays the same, but value is increased. All plants except whip vines mill to 10× plant value; whip vines are 25% better.
List of millable plants[edit]
Plants that make powders (need to be cooked)[edit]
- Cave wheat
- Dwarven wheat flour
- Worth 20 ☼
- Sweet pod
- Dwarven sugar
- Worth 20 ☼
- Longland grass
- Longland flour
- Worth 20 ☼
- Whip vine
- Whip vine flour
- Worth 25 ☼
Plants that make dyes[edit]
- Dimple cup
- Dimple dye
- Dark blue
- Worth 20 ☼
- Blade weed
- Emerald dye
- Green
- Worth 20 ☼
- Hide root
- Redroot dye
- Red
- Worth 10 ☼
- Sliver barb
- Sliver dye
- Black
- Worth 20 ☼
See also[edit]
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Farmer |
Brewer · Butcher · Cheese maker · Cook · Dyer · Grower · Herbalist · Lye maker · Milker · Miller · Potash maker · Soaper · Tanner · Thresher · Wood burner | ||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf | |||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Other/Peasant | |||||||
Unused |