v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 14:16, 25 January 2019 diff hist +27 Necromancer →Adventurer Mode
- 14:14, 25 January 2019 diff hist +163 Necromancer →Adventurer Mode
- 13:10, 25 January 2019 diff hist +39 Gelder
- 13:02, 25 January 2019 diff hist -8 Peddler
- 13:02, 25 January 2019 diff hist -3 Criminal
- 13:02, 25 January 2019 diff hist +154 N Monk Created page with "Monks are a unit type that very rarely comes. It appears in the unit list with peasants. It has a bright white appearance and acts like any other peasant."
- 12:56, 25 January 2019 diff hist +1,582 N Agent Created page with "Agents are foreign entity representatives that are sent off to other civilizations' sites to gather information before reporting back home. Agents usually arrive at your..."
- 12:42, 25 January 2019 diff hist +257 N Criminal Created page with "Petty '''criminals''' are a unit type that very rarely comes. It appears in the unit list with peasants. It has a bright white appearance and acts like any other peasant. They..."
- 12:40, 25 January 2019 diff hist +66 Peddler
- 12:39, 25 January 2019 diff hist +157 N Prophet Created page with "Prophets are a unit type that very rarely comes. It appears in the unit list with peasants. It has a bright white appearance and acts like any other peasant."
- 12:37, 25 January 2019 diff hist +91 N Peddler Created page with "Peddlers are a unit type that very rarely comes. It appears in the unit list with peasants."
- 12:33, 25 January 2019 diff hist +131 Faction →Intelligent wildlife
- 12:31, 25 January 2019 diff hist +64 Faction →Undead and night creatures
- 12:26, 25 January 2019 diff hist +132 Faction →Miscellaneous
- 12:23, 25 January 2019 diff hist +1,335 N Memory (thought) Created page with "Memories are recipients for a dwarf's thoughts. They are essentially an evolution of the old trauma system from previous version. Each dwarf has eight short-term ..."
- 11:58, 25 January 2019 diff hist +2,839 N Insurrection Created page with "Insurrections are brutal and violent changes of loyalty within an entity site. They currently only happen in world generation and [[Adventure mode|adventu..."
- 11:26, 25 January 2019 diff hist +138 Dwarf Fortress Wiki:Centralized Discussion →Current Discussions
- 11:25, 25 January 2019 diff hist +620 N Dwarf Fortress Wiki:Centralized Discussion/Template for DFHack Created page with "Given how central DFHack has become to the user experience of many users, and the frequency at which hacks/exploits/bugfixes involving it pop up in the wiki, I think there sho..."
- 22:42, 14 August 2016 diff hist +1 Sewers
- 22:42, 14 August 2016 diff hist +240 Sewers
- 22:41, 14 August 2016 diff hist +213 Dungeon (structure) Undo revision 226018 by Severedicks (talk)
- 22:41, 14 August 2016 diff hist +913 N Sewers Created page with "{{Quality|fine}}{{av}} '''Sewers'' are underground networks of tunnels found below a town's roads. They are distinct from dungeons (whose entrance is under the town's [[k..."
- 22:40, 14 August 2016 diff hist -213 Dungeon (structure)
- 15:05, 9 December 2015 diff hist +826 Temperature
- 15:03, 9 December 2015 diff hist -561 Wear
- 15:01, 9 December 2015 diff hist +561 Wear
- 14:58, 9 December 2015 diff hist +380 Strange mood →Caveats
- 14:52, 9 December 2015 diff hist +581 Strange mood →The mechanics of moods
- 14:32, 9 December 2015 diff hist -315 Feather tree Fortress guard doesn't use their weapons for beating anymore
- 13:40, 9 December 2015 diff hist 0 Adventurer mode →= Caves {{Raw Tile|•|#808080|#00DD00}}
- 13:39, 9 December 2015 diff hist +918 Adventurer mode →Civilization
- 13:19, 9 December 2015 diff hist +3 Need
- 11:57, 9 December 2015 diff hist +1 Smell
- 11:57, 9 December 2015 diff hist +8 Smell
- 11:55, 9 December 2015 diff hist +886 N Smell Created page with "'''Smell''' is one of the characteristics of a creature. Each creature type has a distinct smell and an [[Creature_token#ODOR_LEVEL|odor level], which defines how much these c..."
- 00:26, 4 July 2014 diff hist +6,725 N Utility:DFHack/scripts DFHack repository
- 09:58, 10 September 2013 diff hist +8 v0.34:Feather tree
- 09:58, 10 September 2013 diff hist +306 v0.34:Feather tree
- 09:54, 10 September 2013 diff hist +61 v0.34:Glumprong current
- 09:54, 10 September 2013 diff hist +8 v0.34:Blood thorn current
- 09:51, 10 September 2013 diff hist -142 v0.34:Rhinoceros No tree browsing in next release (http://www.bay12forums.com/smf/index.php?topic=100851.msg3670528;topicseen#msg3670528)
- 06:53, 10 September 2013 diff hist +97 v0.34 Talk:Stupid dwarf trick
- 06:53, 10 September 2013 diff hist +222 N v0.34 Talk:Stupid dwarf trick Created page with "=="Little or no practical benefit"== I find that a fair chunk of the projects on this page are on the contrary much beneficial to the player. Should they deserve a page of the..."
- 06:20, 10 September 2013 diff hist +14 v0.34:Dam
- 06:49, 8 September 2013 diff hist +32 v0.34:Faction
- 06:48, 8 September 2013 diff hist +6,806 N v0.34:Faction Created page with "Factions govern how creatures will react upon each other's presence. The world is full of dangers for your unfortunate dwarves and it seems that nearly everything is trying to..."
- 05:49, 8 September 2013 diff hist +654 v0.34:Moat
- 05:34, 8 September 2013 diff hist +19 v0.34:Forgotten beast →Weapon coating
- 05:33, 8 September 2013 diff hist +23 v0.34:Combat
- 05:30, 8 September 2013 diff hist +86 v0.34:Forgotten beast →Applications