v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

File:World map-large-32x32-elevation-mesh.png

From Dwarf Fortress Wiki
Revision as of 03:36, 3 April 2011 by Ral (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Original file(2,313 × 2,313 pixels, file size: 800 KB, MIME type: image/png)

A large world generated with an Elevation Mesh Size of 32x32 and range weights set to 1:0:0:0:1 (i.e., only extreme high and low elevations). Notice that with this coarse mesh, the terrain seems to appear almost like a grid of "pyramids" that are smoothed together. With a finer mesh size, these pyramids will be smaller, more numerous, smoother, and less apparent.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current03:51, 1 April 2011Thumbnail for version as of 03:51, 1 April 20112,313 × 2,313 (800 KB)Ral (talk | contribs)Demonstrates the effect of a 32x32 Elevation Mesh Size with Weighted Range set to 1:0:0:0:1

Metadata