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v0.31:Building destroyer
This article is about an older version of DF. |
Creatures with the [BUILDINGDESTROYER:#] token will actively seek out various Template:L, Template:Ls and other Template:Ls and topple or destroy them. They come in two varieties, the first being annoying, and the second dangerous. Buildings made from raw materials will be toppled, leaving the materials on the ground, while buildings made from furniture will be destroyed, not leaving behind any items.
Creatures with this tag are gifted with an incredible ability to sense exactly where your buildings are. Underground creatures such as the Template:L or Template:L will charge your fort immediately after spawning at the edge of the map. Plan your Template:L accordingly. Building destroyers still prefer to attack creatures, and if a valid creature target for their aggression is or becomes visible to them, they will abandon building destruction in favor of classic creature destruction.
The time it takes for a building destroyer to destroy a building depends on the Template:L of the the building. Template:L quality furniture can never be damaged or destroyed, but some kinds of artifact furniture will be deconstructed by a building destroyer, given enough time: for instance, artifact statues will eventually be deconstructed; artifact hatch covers never will.
Building destroyers will destroy Template:Ls, Template:Ls, Template:L covers, vertical Template:L, horizontal bars, Template:Ls, Template:Ls, Template:Ls, Template:Ls, Template:Ls, Template:Ls, Template:Ls, Template:Ls, floor or wall Template:Ls, Template:Ls, and Template:Ls. They will not path to or destroy Template:Ls, Template:Ls, Template:Ls, Template:Ls, or Template:Ls such as walls. While they can destroy most furniture and buildings from a lower Template:L when a valid path exists to that furniture, they cannot destroy hatches or grates from below. Building destroyers will path to and destroy even opened (or stuck open) doors, hatches, floodgates, or vertical bars. They will cause damage to any attached mechanisms during building destruction, sometimes leading to the unlinking of furniture to a lever before the furniture in question is fully destroyed.
Annoying Variety
When the value is 1, the creature will go after wooden Template:Les, wooden Template:Ls, Template:Ls, Template:Ls, Template:Ls and Template:Ls only. They can't destroy homes during world gen as (semi)megabeasts.
[BUILDINGDESTROYER:1] creatures:
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- all Template:L (if the creature was a level 2 building destroyer in life, it will be reduced to 1 in undeath)
Dangerous Variety
When the value is 2 the creature will actively seek out Template:Ls and destroy them. They can also destroy buildings during world-gen with this tag. Megabeasts rely on this token for their pathing when attacking your fort. Template:Ls (walls, staircase, floors, etc.) are still safe, since they're processed the same way natural terrain is for most situations.
The simplest way to keep building destroyer 2's from targets is with walls or channels. The outside of a raised Template:L will act like a constructed wall, blocking building destroyer 2's without that danger of being destroyed. [Verify]
Tame animals still carry their building destroyer tokens.
[BUILDINGDESTROYER:2] creatures:
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- Template:L
- All Template:Ls, Template:Ls, and Template:Ls
See the Template:L for more information on creature tokens.