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Masterwork:Bloodsteel
Revision as of 19:28, 29 April 2014 by 75.133.218.191 (talk)
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This article is about a mod. |
MDF: v1.31 |
Bloodsteel is a red colored Metal that is identical stat-wise to Steel but is made by a different process using blood ash and Ironbone to create it at the Alchemist's Laboratory for dwarfs and at the Boneyard for Orcs,
the formula is as follows
1 bar of Ironbone + 1 bar of Ash + 1 barrel containing blood = 1 bar of Bloodsteel.
the process of making and converting Ironbone to Bloodsteel is much simpler and less hard than process of iron to steel but to make up for this you will get less of metal compared to the harder processes of normal iron and steel.
Bloodsteel can be used in place of steel for rune covering for armor and weapons having the same effects as steel does for rune covered weapons and armor.
[INORGANIC:STEEL_DROW]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:bloodsteel]
[STATE_NAME_ADJ:LIQUID:molten bloodsteel]
[STATE_NAME_ADJ:GAS:boiling bloodsteel]
[DISPLAY_COLOR:4:7:0] [BUILD_COLOR:4:7:0]
[MATERIAL_VALUE:24]
[SPEC_HEAT:500]
[MELTING_POINT:12718]
[BOILING_POINT:14968]
[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR]
[SOLID_DENSITY:7850]
[LIQUID_DENSITY:6980]
[MOLAR_MASS:55845]
[IMPACT_YIELD:1505000]
[IMPACT_FRACTURE:2520000]
[IMPACT_STRAIN_AT_YIELD:940]
[COMPRESSIVE_YIELD:1505000]
[COMPRESSIVE_FRACTURE:2520000]
[COMPRESSIVE_STRAIN_AT_YIELD:940] 160
[TENSILE_YIELD:430000]
[TENSILE_FRACTURE:720000]
[TENSILE_STRAIN_AT_YIELD:225] 200
[TORSION_YIELD:430000]
[TORSION_FRACTURE:720000]
[TORSION_STRAIN_AT_YIELD:215]
[SHEAR_YIELD:430000]
[SHEAR_FRACTURE:720000]
[SHEAR_STRAIN_AT_YIELD:215] no data, used 200
[BENDING_YIELD:430000]
[BENDING_FRACTURE:720000]
[BENDING_STRAIN_AT_YIELD:215]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[REACTION_CLASS:STEEL_COATING] |