v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

v0.34:Magma sea

From Dwarf Fortress Wiki
Revision as of 22:01, 22 January 2014 by Wobbataco (talk | contribs) (Assuming the semi-colon is an attempt to emulate conversational English, a period should be used. Semi-colons have one use only: splitting equivelant clauses.)
Jump to navigation Jump to search
This article is about an older version of DF.
Dwarf head pixel.png  This article or section contains minor spoilers. You may want to avoid reading it.


















The Magma sea is a large, multi-level 'sea' of magma that expands across the entire world. These can typically be found by around Z level -120 (though this seems to vary wildly (minimum -5 maximum -450 z level)[Verify]. The magma sea is always found below the last Cavern level.

It is not uncommon to find multiple z-levels of pillars of Raw adamantine in the magma sea (in fact, a 3x3 embark square guarantees at least one).

In addition, around and under the magma sea is semi-molten rock, which is impassible. There is a catch however. Two, actually.

Any items or natural rock walls dropped into the magma sea (specifically, onto "magma flow" tiles above semi-molten rock) will vanish without a trace.

Stockpiles may not be placed on a Magma Flow tile. However, the Magma Flow tile can be 'destroyed' by creating a construction on top of it and removing the construction.

Wildlife