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40d Talk:Color
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Game colors vs Webfriendly
Ok, so the game colors aren't the webfriendly colors consisting of combinations of hexadecimal 00, 33, 66, 99, cc, ff (which can be abbreviated to the single digits 0, 3, 6, 9, c, f). So, what color values do we go with for tiles? Is there even a discernible difference between the color as in the game, or a web friendly approximation, that is, should color #808080 for example be approximated to #999999 (same as #999)?
Examples:
Object | Code | Game | Web |
---|---|---|---|
Galena | [COLOR:7:7:1] | £ |
£
|
Sphalerite | [COLOR:0:7:1] | £ |
£
|
Pig tail | [COLOR:7:0:0] | τ |
τ
|
Plump helmet | [COLOR:5:0:0] | ♠ |
♠
|
Plump helmet spawn | [COLOR:4:0:1] | . |
.
|
Compare with the colors from Oupost Ducimemal. ~~----