- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
User:Jifodus
My work analyzing DF's formats:
Dwarf Fortress Utility Framework
Memory
v0.28.181.39a
This is the result of a quick analysis, it's incomplete and only partially checked, but it may allow some of the tools to work. It appears that the existing map data offsets are still valid.
menu_state == 0x01322D58 focused_creature == 0x00D16C20 cursor_x == 0x009D6284 cursor_y == 0x009D6288 cursor_z == 0x009D628C map_count_x == 0x01554040 map_count_y == 0x01554044 map_count_z == 0x01554048 map_data == 0x01554028 main_creature_vector == 0x015124F4 dwarf_race_id == 0x0131F1B8 starting_points == 0x00834693 starting_points_offset == 0x00000904 alt-starting_dwarves == 0x008355A4 alt-language_vector == 0x01555FA8 words_vector == 0x01555E88 happiness_offset == 0x00000520 art_defacement_malus == 0x00850135 skill_limit == 0x00831263 start_game_data == 0x01330D98 creature_jobs == 0x00000474 creature_race == 0x0000008C creature_x == 0x00000094 creature_y == 0x00000096 creature_z == 0x00000098 creature_id == 0x000000F4 dwarf_civ_id == 0x0131F1AC creature_civ == 0x00000100 creature_bodyparts == 0x000002FC alt-creature_pain == 0x00000364 creature_exhaustion == 0x00000368 creature_hunger == 0x0000036C creature_thirst == 0x00000370 creature_drowsiness == 0x00000374 creature_strength == 0x00000438 creature_agility == 0x0000043C creature_toughness == 0x00000440 creature_skills == 0x00000444 creature_total_xp == 0x000004DC dwarf_fortress == 0x009623E4 pe_timestamp == 0x00400108 pe_timestampv == 0x487B4E8B dwarf_foreman_check == 0x01AA9D3A
Tools
tile_tool
I wrote a tool that allows nearly complete editing of a tile's data. It's designed for analyzing a tile's data. Since it's not designed for mass editing, therefore I don't recommend using it for adding more than a couple tiles of water or magma. Or build multiple buildings on top of each other. Use '?' for in-tool help.
http://www.geocities.com/jifodus/tile_tool.zip (61KB)
Mar 04, 2008: http://www.geocities.com/jifodus/auto-update_tile_tool.zip (75KB) - Alternate version that is usable as soon as configuration gets uploaded for it. Source code: http://www.geocities.com/jifodus/tile_tool_src.zip (14KB)
Editable information:
- Liquid Level
- Designation Flags
- Occupancy Flags
- Temperature
- Tile #
- Unknown Values
Additional features:
- Track tile data.
- Compare a tile with a tracked tile.
- Dump the raw bits of Designation, Occupancy, Pathfinding and Unknowns.