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User:Jifodus/Map block
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Related pages:
- User:Rick/Memory_research (general block layout + a bit on everything else)
- User:Iluxan/Memory_research (general block layout)
- Tile_types_in_DF_memory
- User:Valarnin (tile type data)
- Designation_flags_in_DF_memory
- User:Valdemar/Designation_Flags
- Occupancy_flags_in_DF_memory
- User:AzureLightning/Memory_research (vein data, general block layout)
- User:Corc/EventIDs (veins?)
- Creature_flags_in_DF_memory
This is a combination of all I've been able to discover. Which isn't much more than what's been already discovered. What I'm not 100% sure about I've added a question mark to it. The letters in ()'s only have significance in my analyzer and editing tool.
You can download my tile analyzer and editing tool from here.
Designation 00 |> Liquid Level (0-7), If Magma bit is set, then 01 |> liquid is magma, otherwise water. 02 |> 03 04 |> 001 - M(I)ne Designation 05 |> See Valdemar's Designation Flags for more details 06 |> 07
08 09 H - (H)idden 10 |> 11 |> Soil/Rock Layer ID? 12 |> 13 |> 14 L - (L)ight 15 S - (S)ubterranean
16 O - (O)utside 17 |> 18 |> Unknown ID? 19 |> 20 |> 21 M - (M)agma 22 D - (D)amp? Valdemar's Designation Flags lists this flag as Aquifier and that it leaks water when set. I cannot entirely confirm it doesn't leak water on a map that doesn't have an aquifier, but on my map, which doesn't have an aquifier, it didn't leak water. It did, however, visually indicated that the two wall tiles next to the tile I set this flag on were damp (in addition to tile this was set). I won't confirm this finding just yet, but I see a strong indication that this indicates an aquifier. 23 R - (R)ain Drop
24 |> These two bits indicate traffic: 0 - Normal, 1 - Low Traffic, 2 - High Traffic, 3 - Restricted 25 |> 26 Q - Li(Q)id 27 28 Y - Moss(Y) 29 |> Liquid Flow Direction? (Directions may be flipped, this points to the edge that has 6/7 water) 30 |> 0 - NW 2 - NE 4 - SE 6 - SW 31 |> 1 - N 3 - E 5 - S 7 - W
Occupancy 00 U - (U)nwalkable Building Tile 01 B - (B)uilding 02 03 C - (C)reature 04 05 I - (I)tem 06 M - (M)uddy 07
08 09 10 11 12 13 14 15
16 17 18 19 20 21 22 23
24 25 26 27 28 29 30 31 S - (S)now