- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
40d Talk:Dragon
Tameable?
Are Dragons tameable in this version? Supposedly they were in the previous version, but I am not sure. KiTA 18:59, 24 November 2007 (EST)
If you see a Hyrda in a fortress, will a Dragon ever appear, or will you forever see Hyrdas going forward? KiTA 18:59, 24 November 2007 (EST)
- Yes, they can be tamed once you get the dungeon master, just like before. --JT 18:43, 24 November 2007 (EST)
- What about multiple types of megabeasts showing up? Or is it "once a hyrda, always a hydra?"
- I had both a hydra and bronze colossus show up in the same fort Coelocanth
- I had a Dragon, and then 3 months later a hydra show up as well. PS: I edited your comment. --Gotthard 11:08, 10 December 2007 (EST)
- So far I'm 15 years into my fortress and I've had 3 Bronze Collusi, 2 Hydras, 1 Titan and 1 Dragon. I've tossed them all into a pit which I drop sieging armies into for my amusment... XRsyst 22:55, May 15 2008 (PDT)
- What about multiple types of megabeasts showing up? Or is it "once a hyrda, always a hydra?"
Disappointment
I was pretty disappointed with my first Dragon. It came during a goblin siege, and proceeded to make a bee line for them. The first goblin bolt grounded it as unconscious, and the second killed it. Highly anticlimactic, it didn't even singe anything. Would be nice if they were somewhat threatening. --Gotthard 13:50, 3 December 2007 (EST)
- This is not a problem with dragons, it's a recuring problem from ranged weapons. Did you ever try to send champions against a horde of bowmen? They'd die just as easily as recruits... --Eagle of Fire 14:30, 3 December 2007 (EST)
- I would say it is somewhat a problem with megabeasts in general, though. Someone actually mentioned this to me in another context the other day, but megabeasts really need to have some special mechanics for them if they're going to be very mega.--Qalnor 15:01, 3 December 2007 (EST)
- If I read the raws correctly, it just looks like his only attack is a bite (with a good damage of 1-6). Shouldn't he have a tail swipe, or a wing buffet to complement his fire breathing ability? Perhaps an increased resistance to ranged attacks, although armor doesn't seem to do much to piercing damage. Very irritating. --Gotthard 17:21, 3 December 2007 (EST)
- I just saw something similar -- my hunter was out hunting, and came upon a dragon that had just invaded. He seems to have dodged the fire the dragon breathed at him, then knocked it unconscious with a bolt to the heart. The hunter must have agreed that this was anticlimactic, as he then shrugged and went to kill a mountain goat. Dolohov 14:35, 24 August 2008 (EDT)
A dragon raided my village, burning everything above ground. The flames consumed everything. Including the dragon itself. --Sebbekai 16:31, 5 April 2008 (EDT)
- err... it burned itself to death? Are you sure? Because if you look at the object data for dragons in this article, it has the [FIREIMMUNE_SUPER] tag... --BahamutZERO 22:17, 16 May 2008 (EDT)
- [FIREIMMUNE_SUPER] grants immunity to dragonbreath and the belief that the creature is immune to fire. It does not actually grant an immunity to fire. [FIREIMMUNE] does that. The dragon breathed, ignited grass, and burned upon the fire it started. Sometimes they purposefully hop into lava and become dragon fritters. Rkyeun 23:43, 10 September 2008 (EDT)
- Yup, my dragon just destroyed itself in it's own firey fury too, unless my recruit kicked it in it's softspot... And the wooden building nearby just become 'warm'. So there we have it.--JK 18:17, 7 January 2009 (EST)
Tiny?
Dragons can enter dwarf homes? That's a bit odd. A five story tall dragon probably should be a bit taller then the four-or-so foot dwarves. I'd imagine elves have a hard enough time as is. Minalkra 01:20, 2 May 2008 (EDT)
- Uhh.. This is Dwarf Fortress not the North American Scale and Size Convention (NASSC) ...Duh Hoborobo 14:03, 4 August 2008 (EDT)
Burning items ...
IMO the easiest way of dealing with fire breath is: Options -> Only military allowed outside.
Setting this ON as soon as the dragon arrives will result in dwarves not doing much (or more precisely cancelling any task that paths them outside), but should also prevent dwarves from picking up burning items (providing you kill the dragon while it's still outside the fortress.)
They're [FANCIFUL]...?
I just noticed the object data for dragons has the [FANCIFUL] tag. I had been led to believe by this article that this tag was for creatures that were just mythical and didn't actually spawn in the game. But dragons certainly do spawn in the game. Is that article wrong or what? --BahamutZERO 22:26, 16 May 2008 (EDT)
- I think this makes dragons not spawn normally. Instead, they spawn when it's time for a dragon attack. --GreyMaria 22:32, 16 May 2008 (EDT)
- Ah, I just looked at the other megabeasts, and they have the tag too, along with the demons. So that's probably why. The [FANCIFUL] article is still somewhat wrong or misleading though. --BahamutZERO 22:36, 16 May 2008 (EDT)
After being tamed
Will the defend themselves if they get attacked? I would love burning the bloody goblins who go after my dwarf families. It seems they won't move much if you let them out of their cages. It would also be fun to have a match with 2 mega beasts against each other.--Seaneat 13:37, 4 August 2008 (EDT)
Spawning Injured?
I was just assaulted by a Dragon. With no legs. (Well... it was missing 2 legs... completely cut off)
It constantly was unconscious (although it did wake up every 5 minutes or so and take a couple steps forward) I haven't checked up on the legends for that dragon yet, but I can assume it lost those body parts in a battle sometime back. Very... intriguing. Should a note be made about mega-beasts spawning as such?
- This does sound rather interesting. When did Toady Introduce the fact that Megabeasts exist in the world and can be encountered on numerous occasions, given that you haven't killed them yet? And, Can you find mega-beasts in Adventure mode? Hoborobo 08:17, 10 August 2008 (EDT)
- As I recall, Megabeasts have their own lives and histories, generated when the map is generated. There is a rotating quote on the front page from Toady about a Titan that had its leg gnawed off by a dwarf and then laid waste to the land for 1000 years or so. So, no, your Dragon didn't start injured. Someone else injured it for you. --Mirthmanor 17:09, 27 August 2008 (EDT)
- Hell, even the semi-megabeasts that mayors want you to fight spawn injured. In my most recent adventure, besides successfully killing almost an entire town (I had recruited like 30 marksdwarves. Heh.) I had at least 5 occassions where a semi would constantly fall unconcious from the fact it had missling legs, lungs, arms, etc. Milskidasith 22:16, 18 November 2008 (EST)
Dragon Footprints
From SomethingAwful forums thread #2917631
Krinkle posted:
holy poo poo! Just as I was getting ready to go home I get a message.
Berayi Nelarthesa, Dragon, has arrived.
I saved and took the save with me. Holy crap. I sounded the alarm that nobody but nobody was allowed outside and let loose and he leaves sand where he walks HE LEAVES SAND WHERE HE WALKS.
Reposted for flavour by --Jellyfishgreen 07:02, 3 September 2008 (EDT)
- It seems to me that dwarves walking on a layer of sand covered by grass leave sand where they walk, too. This way the stange phenomenon posted above might be explained. --Doub
- Elves have grasstrample 0. Dwarves have default grasstrample. Giant desert scorpions have grasstrample 10. Alligators have grasstrample 20. Dragons have grasstrample 50. A mess of dwarves milling about your entrance will wear away all the grass eventually. A dragon does it with every step. Rkyeun 23:43, 10 September 2008 (EDT)
Trapped!
I have built a few hundred cage traps around my fortress. The second a Dragon appeared, I ordered (o) my dwarves to stay indoors and just waited. AWESOME! Caught him in a dumb cage trap. Shucks the kobalts don't get caught in them... (so I put a few stone traps around the exits/entrances).
Bugged Dragon?
I had 3 stonefall traps lining the entrance to my fortress (this was very early in the game). A dragon showed up when I was still getting settled (not even a season into the game) and cheerfully walked right past my traps without setting them off, then torched all of my dwarves. Why didn't it set off the traps? Was it flying over them?--Aegeus 20:17, 20 September 2008 (EDT)
It probably set off the stonefall traps. (you can check, there should be stone on the ground). Dragons just don't get hurt much by them (I had a skeletal dragon run through a line of 8 and come out with some badly bruised bones and a broken (for skeletal, that means totally lost) left claw. Milskidasith 17:02, 9 November 2008 (EST)
Dragonfire too weak?
Ok, I got a skeletal dragon invading my fortress. He sends dragonfire out at a regular dwarf, and it hits him at the very edge for no damage (the land is scorched, no fire). Dwarf flees, jumps in the river, dies to carp (which rather hilariously start attacking the skeletal dragon, who proceeds to claw one to death until another dwarf walks by. No big deal, the fire barely hit the peasant so it makes sense it didn't hurt him.
I send in a military squad to fight the dragon. My champion (the one *without* my legendary shield, his was -quality- iron) runs to the dragon, gets hit POINT BLANK by dragonfire (which once again kills the plants without setting them on fire) and doesn't even get hurt. Repeat when two swordsdwarves, one who is only a low level shield user, get hit at about a third of the total range. I killed the dragon, but honestly, he didn't light a thing on fire and couldn't hurt the dwarves. It would AT LEAST make sense if the dwarves got light injuries from the fact they are standing on freshly scorched land while it's in the process of being scorched again.Milskidasith 17:08, 9 November 2008 (EST)