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40d Talk:Mining
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It'd be nice if someone could reformat this following the format of Farming -- that format should be the standard. --Infinity 05:33, 31 October 2007 (EDT)
Forcing stones to be hauled
Even with one dwarf set to having stone hauling as his only active job, I still have problems getting my stones hauled out of the way... any hints?GarrieIrons 01:26, 4 January 2008 (EST)
- Yes. For heavy-duty stone clearance, I prefer to use dumps. Set up a dump (any size). Mark the stones you want to shift as "dump" (use either the object display screen or the stockpiles interface). Order a bunch of dwarves to haul refuse. HTH. Fedor 01:46, 4 January 2008 (EST)
Talk page from Digging
I think this should be merged with mining. --Mizipzor 07:20, 1 November 2007 (EDT)
- Move the 3D map stuff from Design strategies here and integrate. I feel it explains better how the floor/wall system works. -- Zaratustra 10:49, 4 November 2007 (EST)
- Markavian explained the 3d system far better then i ever could - i vote it be the only way it's explained on this page for clarity. dethb0y 7:04, 5 November 2007 (EST)
Has anyone else noticed that the 'dig priority' holds true also for constructed items?
i.e. You tell a dwarf to build a windmill, he'll TRY to be on the west side first? --CrushU 22:13, 14 March 2008 (EDT)
Whoa. We have Digging AND Mining? Major R violation. *merges* --Savok 11:45, 28 March 2008 (EDT)