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v0.31:System requirements/Archived reports
Taken from the original system requirements wikipage, because these reports are simply not enough to give someone a proper expectation of what will happen on their rig
Experiential reports
Processor: P4 - 3.0 GHz
RAM: 1 GB
FPS: Slowish
Processor: Dualcore - 2.0 GHz
RAM: 2 GB
FPS: Fairly slow
Processor: Quadcore - 2.3 GHz
RAM: 3.25 GB
FPS: Fast
Processor: AMD 64 - 2.2 GHz
RAM: 1 GB
FPS: Slow on maps with lots going on. Okay, but not great speed (~35 FPS) with Partial Print set on and temperature and weather turned off. It is playable until population passes ~80.
Processor: Intel Pentium 3-S Tualatin - 1.4 GHz
RAM: 1.5 GB
FPS: Very slow but playable (~7FPS)
Processor: AMD ATHLON XP - 1.7 GHz
RAM: 1 GB
FPS: Fairly Fast (~40 FPS)
Processor: AMD Athlon X2 dual core - 2.2 GHz
RAM: 4 GB
FPS: Fast (~80FPS)
DF Version: .31.08 to .31.12 and Genesis mod.
Processor: Intel Core 2 Quad Q6600, four cores at 2.4 GHz. Windows Vista.
RAM: 3 GB
155 fps, 3x3 embark, 43 citizens, 0+30 animals, no caverns opened.
117 fps, 3x3 embark, 61 citizens, 2+34 animals, no caverns opened.
107 fps, 4x4 embark, 39 citizens, 2+13 animals, caverns with serpentfolk.
260 fps, 2x2 embark, 42 citizens, 0+8 animals, no caverns opened, not much mining tunnels.
240 fps, 3x3 embark, 10 citizens, 0+1 animals, no caverns opened.
122 fps, 3x3 embark, 38 citizens, 0+28 animals, no caverns opened. 2 caravans.
140 fps, 3x2 embark, 38 citizens, 1+18 animals, no caverns opened.
76 fps, 3x2 embark, 73 citizens, 2+48 animals, two cavern layers.
55 fps, 3x2 embark, 98 citizens, 5+98 animals, 3 cavern layers. Restricted to burrows.
265 fps, 3x2 embark, 38 citizens, 4+20 animals, 1 cavern layer (undiscovered).
230 fps, 3x2 embark, 39 citizens, 4+28 animals, 1 cavern layer (only water). two caravans.
206 fps, 3x2 embark, 60 citizens, 12+27 animals, 1 cavern layer (only water). no caravans.
270-___ fps, 5x5 embark, 7 citizens, 0+8 animals, 1 cavern layer (undiscovered). 0,2 k wealth.
170-184 fps, 5x5 embark, 15 citizens, 2+8 animals, 1 cavern layer, magma pipe and magma sea discovered. 4,6 k wealth.
153-___ fps, 5x5 embark, 15 citizens, 2+8 animals, 1 cavern layer, magma pipe and magma sea discovered. 12 k wealth. 300 stones.
159-170 fps, 5x5 embark, 23 citizens, 2+19 animals, 1 cavern layer, magma pipe and magma sea discovered. 24 k wealth. 450 stones.
117-___ fps, 5x5 embark, 23 citizens, 2+18 animals, 1 cavern layer, magma pipe and magma sea discovered. 92 k wealth. 720 stones.
197 fps, 4x3 embark, 7 citizens, 0+6 animals, 3 cavern layers. 2,4k wealth.
177 fps, 4x3 embark, 16 citizens, 2+6 animals, 3 cavern layers. 12k wealth.
148 fps, 4x3 embark, 17 citizens, 2+11 animals, 3 cavern layers (1 opened). 97k wealth. 650 stones.
100 fps, 4x3 embark, 38 citizens, 2+22 animals, 3 cavern layers (1 opened). 211k wealth. 990 stones.
205 fps, 4x4 embark, 7 citizens, 2+5 animals, 3 cavern layers (0 opened). 3,7k wealth. 175 stones.
163-173 fps, 4x4 embark, 11 citizens, 2+13 animals, 3 cavern layers (0 opened). 8,5k wealth. 320 stones.
133 fps, 4x4 embark, 35 citizens, 2+30 animals, 3 cavern layers (1 opened). 55k wealth. 970 stones.
100 fps, 4x4 embark, 35 citizens, 7+45 animals, 3 cavern layers (1 opened). 455k wealth. 2200 stones. 1 caravan.