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40d:Leather
This article is about an older version of DF. |
Leather is the tanned hide of an Template:L. It can be used to make Template:Ls, Template:Ls, Template:Ls, Template:L, Template:Ls, Template:L and Template:Ls at a Template:L. It can also be used to Template:L there. However, leather Template:L can only be made at a Template:L.
Because it only overlaps in the use of end products, the leather industry is part of the Template:L guide, not the Template:L guide.
Leather armor will be worn by civilians with the Template:L labor enabled, or by Template:L dwarves with at least leather armor enabled. Dwarves instructed to wear chain and plate armor will still wear leather if chain and plate armor are unavailable. Leather is significantly lighter than other forms of armor, and thus is less likely to cause Template:L penalties.
Making leather requires a Template:L, a raw hide or Template:L from an animal, and a dwarf with the 'Template:L' skill turned on. Rotten hides or skin cannot be tanned. The Template:L and dwarven Template:Ls usually sell various leather hides too, in case few animals inhabit the map. One unrotten hide yields one "unit" of leather - regardless of the animal being a Template:L or an Template:L. Dwarven tanners have a skill unknown to mere humans in that they can make the softest skin of the tiniest animal equally hardy as that of the most heavily protected live creature. Whether they make flimsy skin into a rock-like substance, or tough hide silky and supple, remains a mystery.
Leather of rare or dangerous animals can be quite Template:L. The "leather" from Template:Ls and Template:Ls is called "Template:L", but it is otherwise processed and treated as leather in all ways.