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v0.34 Talk:Creature token

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Revision as of 04:46, 22 October 2012 by Bohandas (talk | contribs)
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Do crazed creatures refuse to attack other crazed creatures of the same species? Werebeasts don't seem to attack each other when they're the same.--HugoLuman 07:46, 7 April 2012 (UTC)

Either CASTE_SOLDIER_ALTTILE doesn't work as described or I'm doing something wrong. Example of the RAW I'm using, I've included the human to show that tile 154 works etc.

	[SELECT_CASTE:HUMAN_MALE]
		[SELECT_ADDITIONAL_CASTE:HUMAN_FEMALE]
			[DESCRIPTION:A human member of the fierce barbarian tribes of the woods and glaciers.]
			[CREATURE_TILE:'@']
			[CASTE_SOLDIER_TILE:154]

	[SELECT_CASTE:BADGER_MAN_MALE]
		[SELECT_ADDITIONAL_CASTE:BADGER_MAN_FEMALE]
			[DESCRIPTION:A beastkin member of the fierce barbarian tribes of the woods and glaciers. A humanoid with the head and fur of a badger.]
			[CASTE_TILE:'b']
			[CASTE_SOLDIER_ALTTILE:154]

- Autonomy

You have to specify CASTE_SOLDIER_ALTTILE and CASTE_SOLDIER_TILE... --Quietust 00:08, 20 April 2012 (UTC)
Thanks, much better now - Autonomy

I added links to the "attribute" and "skill token" pages in appropriate places. While modding some critters, I found it quite difficult to find the valid values for these things, hopefully this will help. 92.21.230.29 13:54, 29 April 2012 (UTC), who would be jimj316 had he bothered to create an account here

DEMON, TITAN, FEATURE_BEAST, etc.

What tags would be required to create (or at least closely approximate) all the same creature behaviors/placement as each of the generated-only tags? —Andux 02:48, 4 May 2012 (UTC)

CHANGE_BODY_SIZE_PERC

Look like it's a multipler to source BODY_SIZE tag? --Peregarrett 20:04, 20 August 2012 (UTC)

Section on Material Modification needed

This article could use a section on material modification similar to its section on tissue modification. Does anybody know enough about the topic to do this?