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40d:Meat

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Revision as of 20:42, 30 June 2009 by Jurph (talk | contribs)
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Animals can be butchered for meat by a butcher. You will need a butchery for this. Meat can be eaten raw or cooked at a kitchen by a cook. When uncooked, meat is subject to wear. Meat has a base value of 2☼ multiplied by the MOD_VALUE of the animal the meat came from, so meat from exotic creatures is worth far more than meat from more common animals.

See also