v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Divine metal

From Dwarf Fortress Wiki
Revision as of 15:06, 3 February 2016 by 37.113.174.0 (talk) (→‎List)
Jump to navigation Jump to search
This article is about the current version of DF.
Note that some content may still need to be updated.

Spoiler2010.png This article contains massive spoilers. If you do not wish to have your game experience spoiled, do not scroll down!
Divine metal
÷ Ω Ω Ω Ω Ω ÷
Ω = = Ω
Ω = Ω
Ω Ω
÷ Ω Ω Ω Ω Ω ÷
Uses
Graphic

No graphic.

Ore
  • N/A
Properties

Wikipedia article

Divine metals are special, procedurally generated metals that can be found in vaults. Divine metals are used as material for items, weapons and armor used by angels, who ruthlessly protect the vault's priceless treasures. (Similar divine fabrics are used by vault guardians for clothing and soft items.)

Traits

Divine metals appear to have identical material properties and list of items craftable from them; the only difference between them are the name and deity association. All divine metals have high yield values of 1000000 and fracture values of 2000000, and perfect strain-at-yield values of 0. They are extremely light, at only a solid density of 1000, and have a superior max edge of 12000. They are granted spheres matching the associated deity that has created the metal (and the guardians who wield it), and a descriptive name with the formula of "(adjective) metal" — examples of such are "multicoloured metal", "pale metal", and "twisting metal".

Overall, their material properties are much better than the corresponding values of steel and mostly worse to those of adamantine. They are terrifyingly potent when used for edged weapons, due to their ultra-sharpness, but despite their light weight, even blunt weapons tend to be highly effective. Any adventurer that is godly (or reckless) enough to raid a vault is highly advised that he get proper equipment before engaging the divine creatures within. The easiest way to do so is with the help of your own dwarf fortress — once you obtain access to adamantine and have made some equipment out of it, retire or abandon your fort, then let your adventurer visit that fort. Bear in mind that your adventurer needs to be a dwarf or elf to equip this adamantine armour Be sure the armor is fitted to your race, you can do this in details tab at a forge.

Weapons and armour made of divine metals may be tested in the Arena.

"Divine metal" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: Nabaskel
Elven: Mecalalethi
Goblin: Ngungdubsnusm
Human: Nirnorigu

List

  • shining metal
  • flashing metal
  • rusted metal
  • twisting metal
  • dark metal
  • glowing metal
  • bright metal
  • pale metal
  • pock-marked metal
  • blistered metal
  • ruddy metal
  • flickering metal
  • faceted metal
  • translucent metal
  • frosty metal
  • slick metal
  • singing metal
  • black metal
  • multicolored metal
  • clear blue metal
  • twinkling metal
  • crashing metal
  • blazing metal
  • booming metal
  • searing metal
  • flowing metal