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User talk:Jackard
Language Mod
Version 0.3
- Removed bugged words: Air, Forge, Mire, Oasis, Sanctum, Shire, Under, Vale, Valley
Version 0.2
- Removes accented letters from translations, to aid with custom tilesets. √
- Alphabetizes the entire list of words. √
- Adds several dozen new words, complete with translations and symbolism: √
Abyss, Abyssal, Air, Baron(s), Barrel(s), Benevolence, Benevolent, Burrow(s), Citadel(s), Cities, City, Clan(s), Cliff(s), Dale(s), Dam, Den(s), Depths, End, Failing, Forge, Frost, Frosty, Greater, Hall(s), Haven(s), Hold(s), Honor, Honorable, Horde(s), Host(s), Isle, Labyrinth, Labyrinthian, Malevolence, Malevolent, Maze(s), Metallic, Mire, Monastery, Monastic, Oasis, Peak(s), Pillar(s), Sanctum, Shade(s), Shady, Shire, Shrine(s), Smoky, Spire(s), Stygian, Under, Vale, Valley, Wolf
Bookmarks
Starting Builds
- Skills Breakdown
- Resources replace Tools
- Logs replace Barrels, Plump Helmets replace Alcohol
- Kittens replace Meat
Architecture
Messages
Hey Jackard, excellent work on the graphic tileset. This makes me more then ever want the text (fonts) and the graphics from Dwarf Fortress to be separated so we can refurb all the tiles without crippling our own interface. Regards, --Markavian 12:49, 30 December 2007 (EST)