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User talk:Jackard
Language Mod
Version 0.5
- 38a release.
- Removes accented letters from translations, to aid with custom tilesets.
Version 0.4
- Removed bugged words: Dam, End
Version 0.3
- Removed bugged words: Air, Forge, Mire, Oasis, Sanctum, Shire, Under, Vale, Valley
Version 0.2
- Alphabetizes the entire list of words.
- Adds several dozen new words, complete with translations and symbolism:
Abyss, Abyssal, Air, Baron(s), Barrel(s), Benevolence, Benevolent, Burrow(s), Citadel(s), Cities, City, Clan(s), Cliff(s), Dale(s), Dam, Den(s), Depths, End, Failing, Forge, Frost, Frosty, Greater, Hall(s), Haven(s), Hold(s), Honor, Honorable, Horde(s), Host(s), Isle, Labyrinth, Labyrinthian, Malevolence, Malevolent, Maze(s), Metallic, Mire, Monastery, Monastic, Oasis, Peak(s), Pillar(s), Sanctum, Shade(s), Shady, Shire, Shrine(s), Smoky, Spire(s), Stygian, Under, Vale, Valley, Wolf
Version 0.0
- 33a release.
- Removes accented letters from translations, to aid with custom tilesets.
Bookmarks
Starting Builds
- Skills Breakdown
- Resources replace Tools
- Logs replace Barrels, Plump Helmets replace Alcohol
- Kittens replace Meat
Architecture
Messages
Hey Jackard, excellent work on the graphic tileset. This makes me more then ever want the text (fonts) and the graphics from Dwarf Fortress to be separated so we can refurb all the tiles without crippling our own interface. Regards, --Markavian 12:49, 30 December 2007 (EST)
- Thanks a lot! Yeah... Core50 is what I am looking forward to above all else. --Jackard 15:03, 30 December 2007 (EST)
Removed the old comment since it got implemented. Can't wait to see a time when both can be used flawlessly! Big fan of the Red Jack set, and I'm sure the Black Jack set will be equally pleasing :) --Edward 18:09, 31 January 2008 (EST)
Add Words to Language Mod!
- Poet, Rum. --Esorp
- Bay (Fjord), Bridge, Flats, March, Rift, Span, Story, Tale, Twin. --Jackard
- Chair. --Neoncat
- Scrap, Table. --Vaevictus
- Warrior. --VurtualRuler98