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40d Talk:Trading
This needs wikification with some amounts of rewriting. I will give it a go. --Maska 06:51, 27 January 2008 (EST)
Yea thanks, this is my first try at a wiki-page. sorry if it was crappy... --CombatWombat 06:42, 28 January 2008 (EST)
Nah, there's no such thing as a crappy wiki edit, when its got content in it. Just remember to be bold, otherwise there would be nothing here. --Maska 07:29, 28 January 2008 (EST)
Extraction from different articles
All the information on trading seems quite scattered now (Trade depot, Caravan, Dwarf, Elf, Human etc), and as most stuff is well written I think we should merge the trade sections to this one page and leave behind only refecences. --Maska 08:29, 27 January 2008 (EST)
- Looking good, is there a 'your first caravan'-type tutorial anywhere we could link to? Something with advice on the sort of goods to prepare and what to buy for the first winter, with new players in mind. I'll try and find one somewhere. --TangoThree 09:07, 27 January 2008 (EST)
- Done, linked to the trade section in the new player guide. --TangoThree 09:11, 27 January 2008 (EST)
- Done++ Someone else finish merging the information from Caravans into the page. Make sure to get that awesome Elf trader image. --Ikkonoishi 12:10, 28 January 2008 (EST)
Haulers?
In my experience the "bring item to depot" tasks were performed by any dwarf, even without any hauling labors enabled. Can also be my imagination. I cannot check it for now, so, anyone, please verify.--Dorten 23:49, 27 January 2008 (EST)
- That's correct, as many times my pure crafters will stop crafting to haul goods to the depot, despite having only one or two production labors enabled. --Edward 03:41, 28 January 2008 (EST)
- Is this similar to plant gathering where even non-working nobles and children will do it, or is it limted to any regular dwarf regardless of labour? --TangoThree 19:04, 31 January 2008 (EST)
- Yes, nobles and children will haul stuff to the depot. --Janus 00:19, 1 February 2008 (EST)
- Is this similar to plant gathering where even non-working nobles and children will do it, or is it limted to any regular dwarf regardless of labour? --TangoThree 19:04, 31 January 2008 (EST)
Moving goods on afterwards
To get things out of the depot.... do I have to order them removed while the caravan is still around? I have starving dwarves... and food going rotten in the depot!GarrieIrons 06:36, 5 February 2008 (EST)
- AFAIK, no. in my experience, anything bought is treated as like it's just lying there, not being traded.
Well, yes and no. Once trading is finished dwarves will start bringing the bought goods in while the caravan still is there. But you cant 'order' them to per se ;) Your own stuff that wasnt sold however will remain in depot till the caravan leaves. --Koltom 18:45, 13 February 2008 (EST)
- Unless you go back into the goods menu at the Depot and unmark them for trading. --Edward 04:25, 14 February 2008 (EST)
I've a question in the same vein: I just traded for a truckload of goods, but the traders didn't even leave them in the depot! They just carried my goods out with them. Were my dwarves supposed to carry all of the goods back earlier? --Gh3yz0r 14:08, 16 February 2008 (EST)
Duplicate Page?
The page "Caravan" has very similar information, though this "trading" page seems more complete.[Samyotix]
culling on mandates
what's that? in the trade screen? me no be native speaker...--Koltom 21:56, 20 February 2008 (EST)
- I think it means that it will hide things that are not allowed to be traded: "Mayor has put bans on certain exports". But I don't know if it hides an entire bin if one item in it is banned. Hex Decimal 14:29, 27 February 2008 (EST)
"everything is ruined now"
I just accidentally tried to trade the elves a wooden bin full of stone goods. Now ALL my stone goods, including ones not actually in that bin, are unacceptable. I ended up just seizing the rope I needed, but I'd like to know if this is a glitch, or if I just made them too angry to trade. —Preceding unsigned comment added by Shadow archmagi (talk•contribs)
- It's not a glitch. Elves refuse to trade at all after you give them even a single wood or animal product. After you do that the trade option is locked until they come back to trade next year. Hex Decimal 14:52, 27 February 2008 (EST)
Depot Access
Not a single square on my map is accessible by the caravan. What should i do?