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40d:Suicide booth
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A suicide booth is a tiny room used to dispose of useless migrants and obnoxious nobles.
The basic booth
The booth is one tile wide, and two tiles deep, sealed with a door. At the end is a lever, and in the middle is a spike trap. The lever is linked to the trap. The only place to stand is directly over the trap.
Open the lever's profile, and set the room's victim as the only one allowed to use it. Even nobles will pull levers. Set the lever to be pulled, and wait.
Non-lethal booth
Now that sleeping dwarves trigger traps, there are new possibilities for the booth. Replace the spike trap with a cage trap. Make sure the only place to stand is on the trap. Lure your victim to the booth, and lock him in. Eventually he'll fall asleep, and the trap springs. Unlock the door, and a dwarf will come along to haul the dwarf cage to an animal stockpile.
This lets you keep your hammerer in cold storage, or export your migrants back to the Mountainhomes.
For stylish noble-killing swap the cage trap for one filled with large, serrated disks. Burying him will take eight trips to that Fine Tomb he required, but very satisfying.