v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

40d:Baron

From Dwarf Fortress Wiki
Revision as of 13:05, 4 April 2010 by Eagle0600 (talk | contribs)
Jump to navigation Jump to search
This article is about an older version of DF.
Baron
Room requirements  
Office Decent Office
Quarters Decent Bedroom
Dining room Decent Dining Room
Tomb Tomb
Furniture requirements
Chests 2
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates None
Demands None
Arrival conditions
  • 80 Population
  • Wealth?[Verify]
  • 10,000 Exported wealth
  • Diversity of tasks performed that year (see article)
  • Survival of prev. year's Dwarven caravan
Function

The Baron (or Baroness) arrives with her/his consort, the Hammerer and the Tax Collector. The Baron will be promoted to Count once additional conditions are met. Human diplomats (but not trade liaisons) will meet with the Baron, rather than the mayor.

Right after your fortress and the surrounding lands become a Barony the Baron will arrive.

Currently, this does not have any known consequences, but it occurs at the same time the tax collector and the hammerer arrive, so you may prepare for economy and more justice.

Besides the simple requirements of population and exported wealth, the game designer has made this comment...

You also need to do a variety of different jobs in the previous year (and have the caravan survive) to trigger the baron. 4 of the following: 25 crafting jobs, 25 metal-related jobs, 25 wood-related jobs, 10 gem jobs, 25 stone jobs, 25 food jobs. That shouldn't be a problem if you are just doing a few things, but if your fort is completely directed toward one activity or another, it won't qualify. - Toady One