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- 17:49, 22 May 2009 diff hist +112 40d:System requirements we r talking about requirements, not optimals, after all we write win98 above too
- 15:37, 22 May 2009 diff hist +207 Talk:Main Page/archive2 →mayday universal/slow start
- 15:34, 22 May 2009 diff hist +32 40d:Trading →Seizing items
- 15:31, 22 May 2009 diff hist +111 40d:Trading →Trading cue colors
- 02:34, 21 May 2009 diff hist -12 40d:Starting builds →Items (moderate start)
- 00:55, 21 May 2009 diff hist +225 Talk:Main Page/archive2 →Articles on Olivine and other generic stones
- 11:14, 19 May 2009 diff hist +17 m 40d:Starting builds →Skills
- 21:28, 6 August 2008 diff hist -76 40d:System requirements found no noticeable difference while using an "old" onboard card, a "new" one, and a 5year old "gaming" card
- 12:05, 31 May 2008 diff hist +64 40d:Dog
- 11:12, 31 May 2008 diff hist +273 40d:Goblin added on snatching / bolts not only used in practice
- 15:59, 27 May 2008 diff hist -39 40d:Elf things in question are individually marked, rest verified
- 15:34, 27 May 2008 diff hist +4 m 40d:Trading
- 12:59, 28 April 2008 diff hist +6 m 40d:Armor →Other Sizes
- 12:53, 28 April 2008 diff hist -391 40d Talk:Windmill erledigt
- 12:39, 28 April 2008 diff hist +10 40d:Your first fortress →Skills
- 12:31, 28 April 2008 diff hist -17 40d:Phantom spider
- 12:23, 28 April 2008 diff hist -17 40d:Eerie glowing pit
- 12:20, 28 April 2008 diff hist +167 40d Talk:Legendary artifact →Trade
- 12:19, 28 April 2008 diff hist +84 40d Talk:Legendary artifact →Furniture
- 12:17, 28 April 2008 diff hist -37 40d:Adamantine
- 12:14, 28 April 2008 diff hist -7 40d:Currency the term is indeed nowhere used in game
- 12:12, 28 April 2008 diff hist +246 40d Talk:Currency →Monetary value NOT affecting their value to you as the fortress deity?
- 03:02, 27 April 2008 diff hist +25 m 40d:Indecisive's illustrated fortress mode tutorial →Choosing a Location and Embarking
- 02:48, 27 April 2008 diff hist +191 40d:Your first fortress
- 03:06, 26 April 2008 diff hist +95 40d:Immigration →When does Immigration usually occur?
- 02:55, 26 April 2008 diff hist +138 40d:Migrant →Migrants in [[Fortress Mode]]
- 03:05, 24 April 2008 diff hist +467 40d Talk:Civilization
- 02:13, 24 April 2008 diff hist +159 40d:Your first fortress
- 02:08, 24 April 2008 diff hist -61 40d:Civilization not true; can be calm/neutral as well
- 01:44, 24 April 2008 diff hist -73 40d:Refuse stockpile doesnt really happen anyway
- 01:40, 24 April 2008 diff hist +178 40d:Miasma not that necessary, but, yeah, nifty
- 01:36, 24 April 2008 diff hist +262 40d Talk:Your first fortress →Moving refuse stockpile inside
- 01:36, 24 April 2008 diff hist +82 40d:Your first fortress →Creating [[stockpile]]s
- 01:13, 24 April 2008 diff hist +153 40d:Tetrahedrite
- 01:01, 24 April 2008 diff hist +37 40d:Millstone +power demand
- 23:59, 23 April 2008 diff hist +8 40d:Windmill →Construction
- 23:05, 23 April 2008 diff hist -211 40d:Your first fortress redundant; see above + i have managed big fortresses with charcoal + import coal
- 13:54, 23 April 2008 diff hist +409 40d Talk:Container →leather bags
- 13:38, 23 April 2008 diff hist +80 40d:Things to Do
- 13:03, 23 April 2008 diff hist +5 40d:Ore link
- 12:41, 23 April 2008 diff hist +2 40d:Smelting →Smelting Ore Results
- 12:11, 23 April 2008 diff hist -111 40d Talk:Rope reed Removing all content from page
- 12:09, 23 April 2008 diff hist 0 40d:Rope reed raws
- 12:08, 23 April 2008 diff hist +1 40d:Item value Rope reed2 x plant 2 =4 (also see raws)
- 23:43, 22 April 2008 diff hist -351 User:Koltom
- 21:40, 22 April 2008 diff hist +12 40d:Stone →Geology and real life
- 11:09, 18 April 2008 diff hist +15 40d:Seed →Seeds plantable indoors
- 11:03, 18 April 2008 diff hist -161 40d:Human thats what we know *shrug*
- 10:55, 18 April 2008 diff hist +414 40d:Reclaim fortress mode
- 09:38, 18 April 2008 diff hist -9 40d:Appraiser