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- 18:31, 24 March 2014 diff hist +556 v0.34:Decoration
- 18:12, 24 March 2014 diff hist +414 User talk:Latias1290 →AAAAAA???: new section
- 16:29, 24 March 2014 diff hist -193 v0.34:Pond turtle Removed reference to old "vermin in seemingly empty cage" feature. Removed redundant paragraph. current
- 13:34, 24 March 2014 diff hist +1,254 v0.34:Meat industry fixed "Trapping" - previously had mixed up cage traps and animal traps; noted that small creatures don't give meat/skin; various small edits
- 12:25, 24 March 2014 diff hist +292 v0.34 Talk:Meat industry →Inconsistent info on skin obtained through butchery
- 12:18, 24 March 2014 diff hist -1 v0.34:Pressure plate →Lightspeed repeater: More recent experiments say the impact is not quite as terrible, but still significant.
- 09:57, 22 March 2014 diff hist +662 v0.34 Talk:Hatch cover →Do creatures fall through opened hatches? current
- 20:36, 20 March 2014 diff hist +109 v0.34:Wood Bashing performance of crossbows is extremely bad, regardless of material.
- 15:30, 20 March 2014 diff hist +435 v0.34:Animal trainer Added caging/chaining of dangerous creatures as job requiring this labour.
- 14:41, 20 March 2014 diff hist -26 v0.34:Butcher invoked timelessness rule; "corrected" spelling to in-game use (your military can't kill your own animals anyway)
- 14:36, 20 March 2014 diff hist +967 N v0.34 Talk:Leather Created page with " == Taboo against sentient creature leather? == I've observed (but am not entirely certain) that dwarfs will not '''wear''' clothing made from the leather of sentient creatur..." current
- 14:01, 17 March 2014 diff hist +1,112 v0.34:Stupid dwarf trick →Zombie Thunderdome: Evil biomes are _not_ automatically reanimating. Added variant - archery training with undead.
- 05:29, 17 March 2014 diff hist +1,196 v0.34 Talk:Pressure plate →Expected FPS crunch from lightspeed repeaters: new section
- 05:17, 17 March 2014 diff hist +202 v0.34:Pressure plate →Lightspeed repeater: lightspeed repeater = fps murder (going by own experience with high-speed repeaters)
- 23:01, 14 March 2014 diff hist +558 v0.34 Talk:Trading →'Heavily' and 'VERY WELL' guarded dwarven merchants?
- 20:16, 12 March 2014 diff hist -12 v0.34:Dwarf Dwarfs are babies for exactly one year (possibly changed from earlier versions).
- 17:27, 12 March 2014 diff hist 0 v0.34:Stupid dwarf trick →Bridge-a-pult: re-ordered
- 17:24, 12 March 2014 diff hist +365 v0.34:Stupid dwarf trick →Bridge-a-pult: ran a test - bridges don't fling in any compass direction. Throwing height should still be of interest.
- 01:50, 11 March 2014 diff hist +186 v0.34 Talk:Werebull current
- 01:45, 11 March 2014 diff hist +233 v0.34 Talk:Armor →Foreign items
- 01:24, 11 March 2014 diff hist +77 v0.34 Talk:Armor →Foreign items
- 01:24, 11 March 2014 diff hist +929 v0.34 Talk:Armor →Foreign items: new section
- 01:12, 11 March 2014 diff hist -3 v0.34:Armor Undo revision 197369 by 91.42.171.139 (talk)see discussion
- 14:31, 10 March 2014 diff hist +11 v0.34:Marriage Pregnancies only observe the child cap. Noble consorts no longer are nobles in their own right.
- 14:25, 10 March 2014 diff hist +132 v0.34:Immigration →Limiting/preventing immigration: trying to clarify - population cap vs. migration is a check against "reported", not current population
- 13:34, 10 March 2014 diff hist +2 v0.34:Sandstone season name adjusted
- 13:18, 10 March 2014 diff hist -3 v0.34:Armor Undo revision 197296 by 91.42.171.198 (talk) toga is not foreign, merely uncommon
- 13:03, 10 March 2014 diff hist +2 v0.34:Wood adjusted season name to conform with in-game use
- 22:00, 7 March 2014 diff hist -443 v0.34:Cage →Buying Cages: Removed outdated information. Occupied cages are listed by their creature content, with material listed behind.
- 21:20, 7 March 2014 diff hist +644 v0.34 Talk:Trading →Emergency Supplies
- 18:21, 7 March 2014 diff hist +164 v0.34:Beekeeping industry Edited in results of research into underground hives.
- 20:38, 5 March 2014 diff hist +286 User:Larix/MPL/3
- 20:34, 5 March 2014 diff hist +63 User:Larix/MPL/2
- 20:24, 5 March 2014 diff hist +75 v0.34 Talk:Sally port current
- 20:24, 5 March 2014 diff hist +507 v0.34 Talk:Sally port
- 15:35, 4 March 2014 diff hist -47 v0.34:Currency Coin stockpile capacity was seriously understated.
- 18:54, 3 March 2014 diff hist +2,031 User:Larix/MPL/3
- 16:58, 1 March 2014 diff hist +29 v0.34:Relationship →Other Familial Relationships: of course, there are also nieces and nephews.
- 15:56, 1 March 2014 diff hist +11 v0.34:Wood →Reasons you want wood: substituted correct link (ammunition)
- 15:54, 1 March 2014 diff hist -120 v0.34:Wood Reordering - obsidian swords definitely don't fall under "need" any longer. Reduced bashing damage is a secondary consideration at best.
- 15:36, 1 March 2014 diff hist +708 v0.34 Talk:Relationship
- 15:22, 1 March 2014 diff hist -13 v0.34:Relationship →Other Familial Relationships: style edit; duplicate mention of grandparents removed
- 15:19, 1 March 2014 diff hist +305 v0.34:Relationship →Distant Family: rewritten from "Royalty" - aunts/uncles etc. are not specific to monarchs
- 14:37, 1 March 2014 diff hist +30 User:Larix →Very compact incrementers and a collection of other computing components
- 14:35, 1 March 2014 diff hist +1,741 User:Larix
- 18:10, 26 February 2014 diff hist -4 User:Larix/MPL/3 →Memory
- 18:09, 26 February 2014 diff hist +24 User:Larix/MPL/3 →Memory
- 18:07, 26 February 2014 diff hist +4,781 User:Larix/MPL/3
- 16:28, 26 February 2014 diff hist +937 v0.34 Talk:Minecart logic →Examples
- 05:16, 25 February 2014 diff hist +79 v0.34 Talk:Minecart logic →Examples