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  • ...e. These will be stored within the hospital's coffers/bags; you may adjust the desired quantities. ...y healthcare on animals, despite injured animals "requesting" diagnosis in the [[Health screen|z-health screen]].
    18 KB (3,014 words) - 18:37, 18 October 2014
  • ...bors are restricted to a dwarf determines which jobs they can or can't do. The [[skill]] level and [[attribute]]s of an individual determine how effective The game provides many flexible options to the player to allow or disallow certain actions of their dwarves, which can fur
    22 KB (3,320 words) - 22:19, 11 June 2024
  • ...n]]s will have light green skin. [[Elves]], [[goblin]]s and [[kobold]]s on the other hand, will have blue skin. [[Animal people]] will appear as they are, ...ever, since [[civilization]]s can have members not of their founding race, the occasional vampiric goblin, elf, or even [[Animal people|animal person]] wi
    36 KB (6,068 words) - 05:45, 30 June 2024
  • ...ever, since [[civilization]]s can have members not of their founding race, the occasional vampiric [[goblin]], [[elf]], or even [[Animal people|animal per ...wn kind) dry given the chance, usually killing them. In the rare case that the victims survive and recover, they will not remember what happened to them,
    36 KB (6,111 words) - 23:41, 10 January 2024
  • ...adding: 0.5em; margin: 0.25em; border: 1px solid #ccc; background: #eee">{{dwarf}}</div> ...he [[:Template:Raw_Tile|raw tile template]], however it doesn't scale with the user's font size. This might lead to problems for users with uncommon setti
    2 KB (277 words) - 00:17, 2 February 2018
  • ...scussion page]]! Above all else, always remember the [[Main:Dwarf Fortress|Dwarf Fortress]] motto: "Losing is [[fun]]!" ...atment of particular subjects, consult the linked pages or the rest of the Dwarf Fortress Wiki.
    41 KB (7,264 words) - 22:15, 28 July 2021
  • ...d ore]]. Tracks may be carved into stone, or [[Construction|constructed]]; the latter allows above-ground routes, but these are more difficult to set up d ...|value]] when made from the same [[material]] (the value may differ due to the [[item quality]]). [[thief|Thieves]] or even mischievous animals can steal
    47 KB (7,730 words) - 19:15, 16 November 2014
  • ...kpile of prepared meals 6 tiles away, and the other dwarves are resting in the same barracks![[User:GarrieIrons|GarrieIrons]] 04:56, 12 February 2008 (EST ...uld do nothing but Health Care. I had even made sure that the Health Care dwarf had "likes doing stuff for others" in his profile/thoughts. --[[User:FJH|FJ
    31 KB (5,428 words) - 01:07, 16 January 2011
  • ...save will be available here so future reddit bloodlines can continue with the same world history. *[[#Mareathira Liceva|Mareathira Liceva]] - The World
    124 KB (18,484 words) - 14:51, 12 August 2010
  • ...es might cover a different collection of areas (see coverage chart below). The purpose of each piece is pretty much self-explanatory. ...er torso areas, while mail shirts also cover the neck, the upper arms, and the upper legs. (All this is explained below in more detail.)
    92 KB (14,680 words) - 13:23, 16 June 2024
  • ...] so you'll see many different (and probably similar) constructions across the Wiki. Use whatever ideas you think are ingenious. ...some smaller-scale project ideas that still embody the dwarven spirit, see the [[style project|Style Projects]] page.
    51 KB (8,717 words) - 12:51, 19 August 2018
  • ...one just sat in his little 5x5 burrow for 3 years without ever killing one dwarf. (or doing anything at all since i disabled all his labours) Can anyone con * potential (dwarfy) uses marked d for dwarf
    33 KB (5,626 words) - 23:48, 20 August 2016
  • ...if their punishment is [[Hammerer|more harsh than usual]], their death (or the results of their misbehaviour) can cause another wave of tantrums, and your ...arning that the certain dwarf may go [[insane]] unless something makes the dwarf happy.
    11 KB (1,853 words) - 15:46, 28 July 2021
  • ...wn way of incorporating version numbers, but the general concept is always the same between them. ...as 0.3 or 0.23.5. This is currently the case with ''[[Main:Dwarf Fortress|Dwarf Fortress]]''.
    37 KB (5,912 words) - 20:46, 7 February 2023
  • ...wn way of incorporating version numbers, but the general concept is always the same between them. ...as 0.3 or 0.23.5. This is currently the case with ''[[Main:Dwarf Fortress|Dwarf Fortress]]''.
    37 KB (5,912 words) - 04:05, 20 December 2022
  • ...u give them. Your ability to manage these iron-blooded dwarves could spell the difference between a healthy fort's life and death. ...m}} key and the '''squads''' screen is accessible through the {{k|s}} key. The military screen and all its tabs are mouse-compatible, and can be navigated
    20 KB (3,441 words) - 03:59, 20 December 2022
  • [[File:memories_preview.png|thumb|258px|right|The memories of a [[scholar]].]] ...ecipients for a dwarf's [[thought]]s. They are essentially an evolution of the old trauma system from previous versions.
    8 KB (1,432 words) - 03:55, 8 June 2024
  • ...or a solid basis to survive the first couple of months or years, check out the aptly named guide on [[your first fortress]]. It includes a basic starting ::''If you're trying to plan the future, try [[what should I build first]]?''
    40 KB (6,591 words) - 04:07, 22 February 2014
  • [[Image:icons.gif|thumb|500px|The most important status changes]] [[File:pixeL_dwarf_fire.png|frame|right|A dwarf becomes a !!dwarf!!]]
    11 KB (1,766 words) - 23:33, 21 June 2024
  • ...ns defining the release information. The older format contained four - see the older versions of this page for more information. # The first number is how many hundreds of core components have been completed.
    35 KB (5,769 words) - 00:21, 11 March 2023

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