v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Template talk:Key
Jump to navigation
Jump to search
I think this looks way better than the simple little [x] sort of thing. Thoughts? --JT 20:04, 31 October 2007 (EDT)
- Nice the way it's reminiscent of a keyboard key. Perhaps a 2px border instead of a 1px border would make it more prominent though? Didn't want to just edit it that way since others might like it better with the current 1px border. Anyone else agree/disagree with the switch to a 2px border? --Janus 13:13, 1 November 2007 (EDT)
- I like the 1px border, it looks good enough and is less intrusive. Excellent work JT! --Turgid Bolk 13:30, 1 November 2007 (EDT)
- I like the 2px border, it looks more like a computer key.--Draco18s 15:14, 1 November 2007 (EDT)
- I like the 1px border, it suggests what it needs to in a minimal fashion. Awesome work, by the way. --Peristarkawan 15:33, 1 November 2007 (EDT)
- I like the 1px border for the reasons that Turgid Bolk and Peristarkawan stated. --Savok 19:07, 24 March 2008 (EDT)
- I like both. Perhaps use the 2px one for most situations, but if it's part of a word (e.g. stockpile or whatever the key was, haven't played DF in about a year), then use the 1px version? Due to being less intrusive.
Usage
What about commands that don't share a letter with the key? I.e., which looks better:
To view buildings, use q building tasks/prefs.
To view buildings, use building tasks/prefs q.
Or...maybe it doesn't matter either way. What say ye? --Turgid Bolk 17:54, 3 November 2007 (EDT)
- I think the following looks best:
To view buildings, use q to open the building tasks/prefs menu.
- Or...
To view buildings, use q to open building tasks/prefs.