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v0.31:Calendar

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Revision as of 13:50, 16 October 2010 by 85.69.49.148 (talk) (→‎Trading)
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This article is about an older version of DF.

The dwarven calendar is used to display dates, and is visible in the upper right corner of the Template:L Screen (z). The months are named after kinds of Template:Ls, Template:L, Template:Ls and Template:L. New Year's Day and the first day of spring both fall on the 1st of Granite. New Year's Eve and the last day of winter both fall on the 28th of Obsidian.

The game's first playable year begins whenever the world stops generating, due to certain parameters you or the game has set up. By default, the world will stop genning at year 1050.

Months and seasons

Month Reallife Season
Template:L March Early- Spring
Template:L April Mid-
Template:L May Late-
* Template:L June Early- Summer
* Template:L July Mid-
* Template:L August Late-
Template:L September Early- Autumn
Template:L October Mid-
Template:L November Late-
Template:L December Early- Winter
Template:L January Mid-
Template:L February Late-

Farming

The seasons correspond to growing seasons from the Template:L q menu, which dictate what can be grown when during the year. (See the Template:L.) Tropical areas may have a wet and a dry season corresponding to spring/summer and autumn/winter respectively, but planting is unaffected by these seasons.

Trading

Each season bar winter brings the possibility of Template:Lrs from one race or another.

The fussy hippie tree lovers Template:L arrive in Spring with Template:L crafts and weapons, cages (often containing exotic Template:L), various Template:L, and Template:L cloth items.

Template:Ls come in Summer bursting with supplies, eager for junk stone craft goods.

Dwarves come in Autumn and their departure is a foretelling of the cold winter to come.

Ages

The history of the world during world generation is divided into several different ages, depending on the condition of the world during that time.