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v0.31 Talk:Vermin

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Revision as of 12:53, 31 October 2010 by 85.157.166.104 (talk)
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I just encountered a SUPER fast moving vermin called "many rats". Assume this is a bug Cpad

I just encountered a "many rats" as well. It does move really fast. Kataklistika 05:41, 14 April 2010 (UTC)
You have a slight chance to disturb a crowd of certain creatures, namely social(?) vermin. They scatter when this happens. Has happened to me many times, and is a feature

I've seen prepared rat brains, can someone please verify that vermin provide no food products? --StrongAxe 14:46, 15 April 2010 (UTC)

I have seen that before as well... In the embark menu. Perhaps it is like cheese in the old version where the civilisation can produce food that the fortress cannot.
There was a post in the devlog about a shop selling firefly brains which "needed a little work" so I assume vermin food stuffs are a bug (It was 02/17/2010, I don't know how to link to a specific blog post) --AKAfreaky 17:46, 16 April 2010 (UTC)

Also one elven caravan brought me dragonfly brains :D -A4

I have a tame rat. Any idea I can do with it? --Niggy 11:36, 21 April 2010 (UTC)


I copied some raws of some vermin. As I looked through them I saw many "bird" vermin have a [child:1] tag and also male and female castes. Could that mean that some vermin are now able to breed? --Niggy 23:42, 16 April 2010 (UTC)

Going on the basis of mules having the [child:1] tag, with the knowledge that mules are sterile, I think this may be irrelevant. I think this verifies it enough for me, so I'm removing my own verify tag. Zanziik 20:35, 17 April 2010 (UTC)
Mules don't have the different genders. These vermins have.--Niggy 23:02, 17 April 2010 (UTC)
I see, thanks for clearing that up. I guess further testing is necessary. Zanziik 00:42, 18 April 2010 (UTC)
Hm, testing would be hard, since vermin are most of the time not visible, so you can't check how many are in a room, since creatures in cages don't replicate. Or do they now? I don't have a big fortress right now to test that (because I start a new one every day <.<), so could somebody please test that? --Niggy 10:39, 18 April 2010 (UTC)
I can confirm that animals in cages do not reproduce, I use this to keep my FPS up. Hmm... Zanziik 15:36, 18 April 2010 (UTC)
Its still not sure if vermin breed or not. Any idea how we could set a vermin up? How could we count vermin in a specific area? Still so much problems to test that. Niggy 18:57, 18 April 2010 (UTC)
Maybe bringing 3 or so ‘breedable‘ vermin (and hoping you got a female) into a place where they NOT spawn,releasing them, wait for some years, put a cat in there and count the dead vermin. If ther are more than before, we have it. If there are not they either escaped or died of old age. --Niggy 20:03, 8 May 2010 (UTC)


As for vermin not triggering traps don't they trigger cage traps? Vattic 10:38, 29 April 2010 (UTC)

Can't a fishery process (aquatic) vermin into food? Also, I've just bought a tame turtle; I'm not finding them on my map, and am curious if there's a way to get a shell from a tame turtle, perhaps by dropping it from a great height and then setting a task at the fishery.