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v0.31:Ice

From Dwarf Fortress Wiki
Revision as of 17:14, 20 January 2011 by Quietust (talk | contribs) (→‎Thawing and drowning: no they aren't - when you dig out the ice, the items will still be there. I've personally done this with siegers that drowned during the summer)
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This article is about an older version of DF.

Ice as a stone

Ice appears as a light blue stone which can be found by mining through an ice wall (such as that created when a brook freezes). Ice boulders and objects made of ice will melt after some time when exposed to warmer temperatures (such as inside a fortress), giving it rather limited use; ice boulders can even melt while being carried by your dwarfs, causing them to drop the item and resulting in a smear of water on the floor beneath them.

It is possible to build Template:Ls out of ice, even inside a fortress (provided your dwarves move quickly enough to finish construction before the ice melts). These constructions are then stable even as temperature rises -- pillars of ice walls can even be built within rooms that are later flooded with Template:L (though the walls become "warm", they will not melt).

Attempts to build Template:L out of ice will usually result in the ice melting immediately, a message "The dwarves were unable to complete the [workshop_name]", and the workshop construction being canceled completely. The exception is when building in a glacier environment the construction can be completed.

Ice cannot be used to craft. It's not possible to create doors, hatches, and other crafts from it.

The game refers to ice boulders as "water." It does not appear in any stockpile options or the manager, so it cannot be moved by designating a stockpile. Ice can be moved by Template:Ling it.

When ice melts inside a fortress, it becomes water, but the water does not leave mud when it evaporates.

Thawing and drowning

In fortress mode, frozen Template:Ls will, when they thaw, do so instantly. Any dwarf standing on the ice will plunge into the water and drown (unless they have Adequate or better Template:L skill, the fall will Template:L them). To reduce the chance of this happening, you can use Template:L designations: mark the ice as restricted, and put a high traffic ring around the perimeter of the pool. Or, if you don't need to Template:L from it, you can Template:L a Template:L around it or a Template:L over it.

Differences from previous versions

Squares which have had constructions built on them do not unfreeze (bug?)