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v0.31:Release information/0.31.23
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Major bug fixes
* Stopped large pots from forgetting their stockpile assignments * Cleaned up some more resting/infinite job issues with hospitals (surgery in particular) * Stopped plant regrowth underground from deleting ramps and stairs, and stopped plants underground from regrowing in magma, deep water, and some other situations * Stopped buckets from occasionally becoming filled with many, many units of water * Stopped goblin siegers from fighting amongst themselves all the time
Other bug fixes/tweaks
* Fixed some issues with natural skills not being applied * Handled some more instances of overstockpiling by the hospital zones * Fixed erroneous interlink between furniture/ammo stockpile interfaces * Made enraged announcement show up for prone-to-rage critters * Some more quick speed tweaks (assorted, but not much: bucket save from 27/28FPS -> 31/32FPS) * Gave rodent men their rodent teeth and added them to the subterranean entity definition * Gave reptile men teeth * Changed penguin wings to flippers * Made platypuses amphibious and made them swim underwater * Changed sizes for most giant variants of animals and gave some thought preference strings to ones that didn't have them * Added missing "mundane" tag to penguins and domestic birds