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v0.31:Building destroyer

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Revision as of 01:04, 10 July 2011 by Khym Chanur (talk | contribs) (Toppling vs destroying)
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This article is about an older version of DF.

Creatures with the [BUILDINGDESTROYER:#] token will actively seek out various Template:L, Template:Ls and other Template:Ls and topple or destroy them. They come in two varieties, the first being annoying, and the second dangerous. Buildings made from raw materials will be toppled, leaving the materials on the ground, while buildings made from furniture will be destroyed, not leaving behind any items.

Creatures with this tag are gifted with an incredible ability to sense exactly where your buildings are. Underground creatures such as the Template:L or Template:L will charge your fort immediately after spawning at the edge of the map. Plan your Template:L accordingly.

Annoying Variety

When the value is 1, the creature will go after wooden Template:Les, wooden Template:Ls, Template:Ls, Template:Ls, Template:Ls and Template:Ls only. They can't destroy homes during world gen as (semi)megabeasts.

[BUILDINGDESTROYER:1] creatures:

Dangerous Variety

When the value is 2 the creature will actively seek out Template:Ls and destroy them. They can also destroy buildings during world-gen with this tag. Megabeasts rely on this token for their pathing when attacking your fort. Template:Ls (walls, staircase, floors, etc.) are still safe, since they're processed the same way natural terrain is for most situations.

The simplest way to keep building destroyer 2's from constructed targets is with walls or channels. The outside of a raised Template:L will act like a constructed wall, blocking building destroyer 2's without that danger of being destroyed. [Verify]

Tame animals still carry their building destroyer tokens.

[BUILDINGDESTROYER:2] creatures:

See the Template:L for more information on creature tokens.

Bugs

  • Building destroyers can destroy buildings even if there's one tile of empty space between them and the building. Bug:4585