v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
40d:Tree
Across the world, trees can found littering the landscape. They are a great renewable source of wood, and there are many different varieties that grow in different biomes.
Trees are a type of map tile, not constructions, similar to solid rock or bushes. They must be designated for removal from the designations menu chop trees, which will instruct dwarves with the woodcutter skill to grab an axe and begin singing merilly (while also chopping down the tree).
Trees viewed from one tile above look like coloured stone blocks floating in the air.
Trees also gain names near elven settlements. Although it is unclear what effect this has on gameplay, if any at all.