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Divine fabric

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Revision as of 16:54, 21 October 2018 by Silverwing235 (talk | contribs)
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Note that some content may still need to be updated.

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Properties
Not fire-safe Not magma-safe

Divine fabrics are special, procedurally generated fabrics that can be found in vaults. Divine fabrics are used as material for items and clothing used by angels, who ruthlessly protect the vault's priceless treasures. Unlike divine metals, divine fabrics cannot be modified into other items, nor are they appreciably better than their mundane counterparts.

As a quirk, Human and Elven caravans may bring instruments and instrument parts made out of divine fabric for trade.Bug:9275

Traits

Divine fabrics appear to have identical material properties to standard silk cloth, with the addition of fire immunity. The various types of cloth have procedurally generated names for association with specific deities. They are granted spheres matching the associated deity that has created the fabric (and the guardians who wear it).


List

  • dancing wisps (beauty)
  • rotted fabric (blight)
  • never-still cloth (chaos)
  • liquid darkness (darkness)
  • shining cloth (dawn)
  • bright cloth (day)
  • pale fabric (death)
  • twisted fabric (deformity)
  • patchy cloth (disease)
  • wispy cloth (dreams)
  • translucent cloth (dusk)
  • flickering cloth (fire)
  • faceted cloth (jewels)
  • still blue fabric (lakes)
  • heavy cloth (lies)
  • glowing cloth (light)
  • flashing sparks (lightning)
  • misty cloth (mist)
  • white cloth (moon)
  • dirty fabric (muck)
  • sonorous lines (music)
  • pitch-black fabric (night)
  • screaming mouths (nightmares)
  • undulating cloth (oceans)
  • moist fabric (rain)
  • multicolored cloth (rainbows)
  • flowing fabric (rivers)
  • clear blue cloth (sky)
  • motes of light (stars)
  • flowing cloth (storms)
  • blazing cloth (sun)
  • shimmering cloth (trickery)
  • shining cloth (thunder)
  • shadow stuff (twilight)
  • molten liquid (volcanos)
  • liquid cloth (water)
  • rustling fabric (wind)