- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
40d:Glowing pits
This page is about the mountain feature. You may be looking for the pit/pond designation for activity zones.
A glowing pit is an small impassable chasm contained in the underground of some mountains. They are usually surrounded by engravings of death and destruction, as well as the bones of sentient beings. This is a warning -- these are very dangerous regions, that cause cause the destruction of even a well prepared fortress.
They are often found near or within adamantine deposits deep in the earth.
This article contains massive spoilers. If you do not wish to have your game experience spoiled, do not scroll down! |
If you dig deep enough in the right (or wrong) place, perhaps following that vein of glorious adamantine, you might break into a peculiar chamber with strange glowing pits at the bottom.
There will frequently be chained and caged humanoids, bones, meat, chunks, body parts, and bones ground to meal of said humanoids, upright spears and pikes, ash and charcoal, and horrifying engravings. These are a warning. If you do not take drastic measures such as rewalling the chamber to seal it, the glowing pits will unleash a demonic horde upon your fortress.
Pits contain a very small amount of magma (usually enough for a handful of smelters or forges, but sometimes multiple small deposits enough for a good-sized industry). This is fortunate, since magma is a requirement for adamantine refining. But you'll have to deal with the demons first...
Worlds | |
---|---|
Badlands · Desert · Flatland · Forest · Glacier · Lake · Marsh · Mountain · Murky pool · Ocean · River · Rocky wasteland · Sand desert · Swamp · Tundra |