v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
40d:Amulet
Jump to navigation
Jump to search
This article is about an older version of DF. |
An amulet ♀
is a trade good made at a craftsdwarf's workshop or at a metalsmith's forge under any particular category using the "Make Crafts" job. Like all crafts, it is not possible to create them specifically (e.g. to satisfy mandates) - instead, you just have to roll the dice and hope you get lucky. On rare occasions, cutting a rough gem at a jeweler's workshop will yield a gem ring.
Once the economy activates, dwarf civilians may claim ownership of amulets and store them in their rooms (or simply leave them sitting on the floor).
In Adventurer mode, amulets can be worn on one's head, presumably competing for space with other items such as crowns and helmets.