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40d:Guild
This article is about an older version of DF. |
Once the economy has activated, dwarves that are underemployed may request a meeting with your Manager to complain about the lack of work. These complaints will be subsequently relayed to the Mayor.
The following guilds exist:
- Miners guild - Miners
- Carpenters guild - Carpenters
- Masons guild - Masons
- Metalsmiths guild - Metalsmiths
- Jewelers guild - Jewelers
- Craftsdwarves guild - Craftsdwarves and Mechanics
At the beginning of each season, the Mayor will respond to the 3 guilds which made the most requests by either raising the guild's wages to 150% for the next season, or by making a mandate "that certain jobs be completed". If more than 3 guilds have made requests during one season, their requests will be ignored.
Unlike in previous versions, ignoring guild requests has no noticeable effect on gameplay - there are no individual guild leaders which would receive happy or unhappy thoughts (these may instead go to the Manager), and work slowdowns no longer happen.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
In the scenario where your Manager and Mayor happen to be the same dwarf, complaints about lack of work will not be processed - instead, they will merely be signed in triplicate, sent in, sent back, queried, lost, found, subjected to public inquiry, lost again, and finally buried in soft peat for three months and recycled as firelighters.