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40d:How do I get my dwarves to do stuff

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Revision as of 23:47, 3 December 2007 by Juckto (talk | contribs) (Answered question)
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To get a dwarf to do something useful, you need 3 things to happen:

  1. A task which needs doing
    • For instance, you could designate an area to be mined, or a wooden building to be destroyed.
  2. A dwarf with the appropriate labour enabled.
    • For the above example you would have to enable 'Mining' and 'Carpentry', respectively.
    • You can change what labour a dwarf will perform by selecting him (to do that either use the "(V)iew" command and scroll to the dwarf, or find him in the "(U)nit list" and then "Find (C)reature") then going to his/her "(P)references" and selecting "(L)abour". From this menu you can toggle what a dwarf will or won't do.
  3. A dwarf with the appropriate tool(s), if any.
    • For the above example you would need a 'Pick' and 'Nothing', respectively.


If you have those three things it is just a matter of time until a dwarf decides to complete the task (they might be busy doing other things first).