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User:Kami/Logic gates

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< User:Kami
Revision as of 14:12, 15 December 2009 by Kami (talk | contribs)
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ToDo

General

Key

any tile
floor
no floor
solid
o
axle
·
channel
door
X
flood gate
*
gear assembly
1
7
magma depth
ramp
^
pressure plate (reacting on water)
÷
÷
screw pump (pumping right)
1
7
water depth

Logic gates

Power to signal converter

When you are dealing with mechanical logic, you'll want to trigger something else than machine components, like doors or bridges. Currently, there doesn't exist any trigger in dwarf fortress that reacts on the working state of machine components, thus power. So, you'll have to convert power via pressure plates, screw pumps and fluid into a on/off signal.

Z 0

·
÷
÷
·
 

Z-1

^
7
7
7
7


When the pump is connected to power somehow, it will suck water from the pressure plate and pump it right. The water level on the ptressure plate will fall to 0. It can be constructed to react on 0…3 water. You can also invert it to get an off signal instead setting it to 4…7. In both cases the off signal will have a delay of 100 steps.