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40d Talk:Equipment and encumbrance
How "effective weight" was calculated
The means by which I calculated the effective weights are not transparent, so I'll explain it here. (If you want to check my math, by all means, do.)
In most cases, effective weight is just the total weight of equipment (armor, clothes, weapon (if any)). I only applied armor user reductions to armor and clothes, not to shield, weapon, or ammunition (or quivers, since they weigh so little anyway).
I haven't actually tested the calculations, so if someone wants to fire up adventurer mode and see if it all checks out, that would be great. I created the original speed page on the old wiki from adventurer-mode testing, but I don't know if everything's up-to-date in the current article.--Maximus 02:53, 24 October 2008 (EDT)
Clothing
I don't think it's even possible to dump clothing a dwarf is wearing, since AFAIK your dwarves will not dump something that somebody owns, even if it's marked. As such, it would be virtually impossible to control what clothing a dwarf wears. Can anybody provide some more information on this, and if necessary, edit that section accordingly? LegacyCWAL 12:42, 20 December 2008 (EST)
- You're right that they won't dump owned items. However, if their clothes start to rot and you only sew certain types of clothes, they should use what you make. So you can control it, but only at a fortress-wide level. --Squirrelloid 13:27, 20 December 2008 (EST)
Issues
I just watched several soldiers remove their leather armor when told to put on plate. I set them to leather, they put on leather armor, then I set them to chain and they added chain mail (for leather + chain mail), then I set them to plate, and they took off the leather to put on the plate mail (leaving them with chain mail + plate mail). Somebody else will have to redo the big tables, fixing what I did burned me out for the moment, and I don't trust myself not to completely screw it up. LegacyCWAL 17:10, 26 January 2009 (EST)