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Editing 23a:Cave river

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{{av}}{{Quality|Exceptional}}
 
{{av}}{{Quality|Exceptional}}
:{{DFtext|A miner has located an underground river.|1:0:1}}
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:''A miner has located an underground river.''
 
 
[[Image:23a_cave_river.png|thumb|right|A section of the cave river.]]
 
[[Image:23a_cave_river_waterfall.png|thumb|right|One of the offshoots, containing a waterfall.]]
 
  
 
The '''cave river''' is the first major landmark you will find as you tunnel into the mountain. It can be found by digging east of your entrance, usually one to three screens away. It is between 5 and 8 spaces wide, and twists and turns between roughly 48 spaces from the cliff face to about 103 spaces from the cliff face. It is surrounded by [[limestone]] 1-2 squares deep on both banks. "Offshoots" of the river will contain either waterfalls or small chasms. These offshoots will stay inside the range of the river, that is, offshoots would appear on the left side only when the river bends far to the right.
 
The '''cave river''' is the first major landmark you will find as you tunnel into the mountain. It can be found by digging east of your entrance, usually one to three screens away. It is between 5 and 8 spaces wide, and twists and turns between roughly 48 spaces from the cliff face to about 103 spaces from the cliff face. It is surrounded by [[limestone]] 1-2 squares deep on both banks. "Offshoots" of the river will contain either waterfalls or small chasms. These offshoots will stay inside the range of the river, that is, offshoots would appear on the left side only when the river bends far to the right.
  
:{{DFtext|A miner has struck water! Flee the mines!|1:0:1}}
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:''A miner has struck water! Flee the mines!''
  
 
The cave river may flood your fortress when you first discover it, sometimes drowning your miner or other dwarves unlucky enough to be in the flood's path. This risk can be reduced by {{K|b}}uilding a door in the shaft behind your miner as he/she approaches the river. Higher [[mining]] skill also reduces the chance of a flood, though having a highly skilled miner by this point is highly unlikely unless you've been actively avoiding uncovering the cave river.
 
The cave river may flood your fortress when you first discover it, sometimes drowning your miner or other dwarves unlucky enough to be in the flood's path. This risk can be reduced by {{K|b}}uilding a door in the shaft behind your miner as he/she approaches the river. Higher [[mining]] skill also reduces the chance of a flood, though having a highly skilled miner by this point is highly unlikely unless you've been actively avoiding uncovering the cave river.
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==River monsters==
 
==River monsters==
The cave river is a source of numerous threats, particularly lizardman invasions, and precautions must be taken to ensure that they do not put your fortress in danger. Once the cave river has been discovered, there is a 25% chance per season of monsters emerging to attack your dwarves regardless of their activity. If you have built any [[well]]s within 130 tiles of the cliff face, certain monsters have a chance to emerge from them instead of from the river itself (1% chance per valid well, minimum 10% and maximum 50%); wells deeper within the cave will be used by [[chasm]] creatures instead.
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The cave river is a source of numerous threats, particularly lizardman invasions, and precautions must be taken to ensure that they do not put your fortress in danger. Once the cave river has been discovered, there is a flat 25% chance per season (not influenced by any of your own actions) of its inhabitants launching an attack against your fortress. Aquatic attackers can emerge either from the river itself or from [[well]]s placed before the river, if you have built any (wells elsewhere will spawn [[chasm]] creatures).
  
 
River monsters include:
 
River monsters include:
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* [[Mud man|Mud men]]
 
* [[Mud man|Mud men]]
  
Up to 4 of the above creatures can be found in any given cave river. All of them are capable of emerging from [[well]]s.
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Up to 4 of the above creatures can be found in any given cave river.
  
 
After the first 6 cave river attacks, all further attacks will consist solely of creatures with the [RIVERATTACK_MOUNTS] token (i.e. Frogmen and Lizardmen) - if no such creatures live in your cave river, then you will continue to be attacked by all of the different creatures living in it.
 
After the first 6 cave river attacks, all further attacks will consist solely of creatures with the [RIVERATTACK_MOUNTS] token (i.e. Frogmen and Lizardmen) - if no such creatures live in your cave river, then you will continue to be attacked by all of the different creatures living in it.

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