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Editing 23a:Mandate
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== Production Order == | == Production Order == | ||
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When a noble makes a production mandate, you will have about a year to fulfill it. These mandates for the production of goods, and can specify type or material, just like export bans. Note that a single [[mug]] is counted as 1 item although 3 are produced from one raw material, so if you are short of the mandated material producing mugs is favorable. Getting the required items from a [[caravan]] will not fulfill a mandate. Making metal items includes smelting [[ore]] to create metal [[bar]]s of that type. Due to the mechanics of smelting, one job can produce up to 2 metal bars ([[bronze]], [[brass]], [[steel]], and [[electrum]]), these will count as 2 items. | When a noble makes a production mandate, you will have about a year to fulfill it. These mandates for the production of goods, and can specify type or material, just like export bans. Note that a single [[mug]] is counted as 1 item although 3 are produced from one raw material, so if you are short of the mandated material producing mugs is favorable. Getting the required items from a [[caravan]] will not fulfill a mandate. Making metal items includes smelting [[ore]] to create metal [[bar]]s of that type. Due to the mechanics of smelting, one job can produce up to 2 metal bars ([[bronze]], [[brass]], [[steel]], and [[electrum]]), these will count as 2 items. | ||
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== Export Ban == | == Export Ban == | ||
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Export bans forbid the export of some goods, and can be for either goods of a certain type, like [[armor|chain mail]], or goods of a certain material, like [[copper]] items. | Export bans forbid the export of some goods, and can be for either goods of a certain type, like [[armor|chain mail]], or goods of a certain material, like [[copper]] items. | ||
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== Job Order == | == Job Order == | ||
− | If a particular [[guild]] represented at your fortress is not given enough work to do, its leader will meet with your [[Mayor]] who, at the beginning of the next season, will | + | If a particular [[guild]] represented at your fortress is not given enough work to do, its leader will meet with your [[Mayor]] who, at the beginning of the next season, will mandate that a particular number of jobs be completed at. Unlike normal production mandates, these jobs must be completed by the end of the season{{verify}}. Failing to complete these jobs will result in the Manager being accused of a crime, but no punishment will be given; however, it is speculated that ignoring job orders may lead to deliberate work slowdowns{{verify}}. |
== Mining Order == | == Mining Order == | ||
− | Once the [[King]] has arrived at your fortress, he will begin mandating that you "mine to the yellow line", forcing you to eventually uncover the [[eerie glowing pit]]s and discover the [[adamantine]]-lined chasm. Once the adamantine has been reached, the mandates will change, forcing you to mine the adamantine and/or make adamantine goods, eventually leading to the "Too Deep" ending. Failing to | + | Once the [[King]] has arrived at your fortress, he will begin mandating that you "mine to the yellow line", forcing you to eventually uncover the [[eerie glowing pit]]s and discover the [[adamantine]]-lined chasm. Once the adamantine has been reached, the mandates will change, forcing you to mine the adamantine and/or make adamantine goods, eventually leading to the "Too Deep" ending. Failing to satisfy these mandates results in extremely cruel punishment toward your miners or metalsmiths - 200 days in prison or 100 hammerstrikes. |
== Mandates & preferences == | == Mandates & preferences == | ||
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== Viewing Mandates == | == Viewing Mandates == | ||
Mandates are announced at the bottom of the screen, but if you miss the message, you can see if a noble is mandating anything on the [[nobles screen]]. If the uppercase bracketed word '[MANDATE]' next to a noble's name is grey, he is making no mandates. If brown, he is making a production mandate, and you have a lot of time to complete it. If yellow, you have a couple seasons before the mandate expires. If red, the mandate will expire very soon. If white, then it is an export ban. | Mandates are announced at the bottom of the screen, but if you miss the message, you can see if a noble is mandating anything on the [[nobles screen]]. If the uppercase bracketed word '[MANDATE]' next to a noble's name is grey, he is making no mandates. If brown, he is making a production mandate, and you have a lot of time to complete it. If yellow, you have a couple seasons before the mandate expires. If red, the mandate will expire very soon. If white, then it is an export ban. | ||
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{{Category|Nobles}} | {{Category|Nobles}} | ||
{{Category|Fortress mode}} | {{Category|Fortress mode}} |