v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Clothing"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
 
(28 intermediate revisions by 15 users not shown)
Line 1: Line 1:
'''Clothing''' is material made out of [[cloth]] or [[leather]] which is worn by sentient [[humanoid]] [[creatures]] to protect them from the elements.  Articles of clothing are similar in concept to [[armor]] and distinguished only by the fact that they do not provide significant protection against melee attacks; clothing is intended for comfort, not combat.
+
{{av}}{{Quality|Exceptional}}
 +
'''Clothing''' is items made out of [[cloth]] or [[leather]] which is worn by sentient [[humanoid]] [[creatures]] to protect them from the elements, from damage, and to cover themselves.  Articles of clothing can work similar in concept to [[armor]], but distinguished by the fact that they are ''owned'' by your dwarves and provide significantly less protection against attacks.
  
 
Clothes are stored as finished goods, and may be stored in [[bin]]s.
 
Clothes are stored as finished goods, and may be stored in [[bin]]s.
  
[[Human]]s, [[dwarves]], and [[elf|elves]] do not distinguish between articles of clothing with regards to gender, so it is common to see females wearing tunics and trousers and males wearing dresses and skirts{{version|0.28.181.40d}}.  One could call Dwarf Fortress a paragon of gender equality.
+
[[Human]]s, [[dwarves]], and [[elf|elves]] do not distinguish between articles of clothing with regards to gender, so it is common to see females wearing tunics and trousers and males wearing dresses and skirts.  One could call Dwarf Fortress a paragon of gender equality.
 +
 
 +
Clothes, as they're worn, [[Item_designations#Wear|wear out]] eventually.
  
 
== Size does matter ==
 
== Size does matter ==
Clothing and armor marked as 'large' can not be made or worn by dwarves (with some exceptions. 'large rat leather ..' comes from 'large rats'), but will still be offered by human and elven [[caravan]]s. 'Small' articles of clothing and armor usually come from killed [[kobold]]s and are also unusable. Items labeled as 'narrow' come from [[goblin]]s and can't be made or worn either. However, all of these can be sold to caravans for a nice price.
+
Clothing and armor marked as "'''large'''" can not be made or worn by dwarves*, but will still be offered by human and elven [[caravan]]s. "'''Small'''" articles of clothing and armor usually come from killed [[kobold]]s and are also unusable. Items labeled as "'''narrow'''" come from [[goblin]]s and can't be made or worn either. However, all of these can be sold to caravans for a nice price. Note that they will not count toward [[created wealth]] (or [[exported wealth]]) unless first [[decorate]]d.
 +
 
 +
:''(* with one exception: Items made from leather from [[large rat]]s will appear as "large rat leather ______".  Human-sized gloves made from large rat leather would be "large large rat leather gloves."  There are no "rats" that provide leather, so while confusing, this is definitive.)''
  
 
==Articles==
 
==Articles==
Line 55: Line 60:
 
==Pairs==
 
==Pairs==
  
Some articles of clothing or armor, when made at a [[clothier's shop]], [[leather works]] or [[craftdwarf's workshop]], will produce pairs. Specifically, all handwear and footwear will be produced in pairs: each job tasked at such a workshop will always make two out of a single piece of [[cloth]] or [[leather]], one for each limb. [[Greaves]] also come in pairs but are not made from one piece.
+
Some articles of clothing, when made at a [[clothier's shop]] or [[leather works]], will always produce pairs. Specifically, all handwear and footwear will be produced in pairs: each job tasked at such a workshop will make two out of a single piece of [[cloth]] or [[leather]], one for each limb.
  
 
==Layering of clothing==
 
==Layering of clothing==
Line 76: Line 81:
 
|Bodywear||Shirt, Dress, Tunic||Coat, Toga, Vest, Robe||Plate mail, Chain mail||Cloak, Cape
 
|Bodywear||Shirt, Dress, Tunic||Coat, Toga, Vest, Robe||Plate mail, Chain mail||Cloak, Cape
 
|-
 
|-
|Legwear||Loincloth, Thong, Braies||Pants, Skirt, Short skirt, Long skirt||Greaves, Leggings||
+
|Legwear||Loincloth, Thong, Braies||Trousers, Skirt, Short skirt, Long skirt||Greaves, Leggings||
 
|-
 
|-
 
|Handwear||Gloves||||Gauntlets||Mittens
 
|Handwear||Gloves||||Gauntlets||Mittens
Line 82: Line 87:
 
|Headwear||Mask, Face veil||Cap, Turban, Head veil, Headscarf||Helm||Hood
 
|Headwear||Mask, Face veil||Cap, Turban, Head veil, Headscarf||Helm||Hood
 
|-
 
|-
|Footwear||Chausses, Socks||Shoes, High boots, Low boots, Sandals||||
+
|Footwear||Chausses, Socks||Shoes, Sandals || High boots, Low boots ||||
 
|}
 
|}
  

Latest revision as of 21:55, 14 December 2011

This article is about an older version of DF.

Clothing is items made out of cloth or leather which is worn by sentient humanoid creatures to protect them from the elements, from damage, and to cover themselves. Articles of clothing can work similar in concept to armor, but distinguished by the fact that they are owned by your dwarves and provide significantly less protection against attacks.

Clothes are stored as finished goods, and may be stored in bins.

Humans, dwarves, and elves do not distinguish between articles of clothing with regards to gender, so it is common to see females wearing tunics and trousers and males wearing dresses and skirts. One could call Dwarf Fortress a paragon of gender equality.

Clothes, as they're worn, wear out eventually.

Size does matter[edit]

Clothing and armor marked as "large" can not be made or worn by dwarves*, but will still be offered by human and elven caravans. "Small" articles of clothing and armor usually come from killed kobolds and are also unusable. Items labeled as "narrow" come from goblins and can't be made or worn either. However, all of these can be sold to caravans for a nice price. Note that they will not count toward created wealth (or exported wealth) unless first decorated.

(* with one exception: Items made from leather from large rats will appear as "large rat leather ______". Human-sized gloves made from large rat leather would be "large large rat leather gloves." There are no "rats" that provide leather, so while confusing, this is definitive.)

Articles[edit]

In the unmodified game, the following articles of clothing exist:

Bodywear
Coat – common for dwarves, humans, elves
Shirt – common for dwarves, humans, elves
Cloak – common for dwarves, humans, elves, goblins
Tunic – common for dwarves, humans, elves, goblins, kobolds
Toga – uncommon for dwarves, humans, elves
Cape – common for humans, elves
Vest – common for dwarves, humans, elves
Dress – common for dwarves, humans, elves
Robe – common for dwarves, humans, elves, goblins
Legwear
Trousers – common for dwarves, humans, elves, goblins
Loincloth – common for humans, elves, goblins, kobolds
Thong – uncommon for humans, elves
Skirt – common for humans, elves
Short Skirt – common for humans, elves
Long Skirt – common for humans, elves
Braies – uncommon for humans, elves
Headwear
Cap – common for dwarves, humans, elves
Hood – common for dwarves, humans, elves
Turban – uncommon for humans, elves
Mask – uncommon for goblins, rare for humans
Head Veil – uncommon for humans, elves
Face Veil – rare for humans only
Headscarf – uncommon for humans, elves
Handwear
Glove – common for dwarves, humans, elves, goblins
Mitten – common for dwarves, humans, elves
Footwear
Shoe – common for dwarves, humans, elves, goblins
High Boot – common for dwarves, humans, elves, goblins
Low Boot – common for dwarves, humans, elves, goblins
Sandal – common for humans, elves, goblins
Chausse – uncommon for humans, elves
Sock – common for dwarves, humans, elves, goblins

Pairs[edit]

Some articles of clothing, when made at a clothier's shop or leather works, will always produce pairs. Specifically, all handwear and footwear will be produced in pairs: each job tasked at such a workshop will make two out of a single piece of cloth or leather, one for each limb.

Layering of clothing[edit]

Clothing in the game has four layers: under, over, armor, and cover. Each article of clothing is intended for only one of these purposes.

  • Clothing identified as under is intended to be worn directly against the skin.
  • Clothing specified as over is a thin covering to be worn over top of under wear.
  • Clothing classified for armor is intended to be worn over top of clothing to protect the person more generally.
  • Clothing categorised as cover is worn over top of everything, including armour, usually for insulation against cold climates.
Type Under Over Armor Cover
Bodywear Shirt, Dress, Tunic Coat, Toga, Vest, Robe Plate mail, Chain mail Cloak, Cape
Legwear Loincloth, Thong, Braies Trousers, Skirt, Short skirt, Long skirt Greaves, Leggings
Handwear Gloves Gauntlets Mittens
Headwear Mask, Face veil Cap, Turban, Head veil, Headscarf Helm Hood
Footwear Chausses, Socks Shoes, Sandals High boots, Low boots

See also[edit]