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Editing 40d:Giant cave spider

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At this point, the spider will begin blasting the goblin with webs, and most of the webs will fly through the fortifications and land on the floor to the left. Once enough webs have accumulated, pull the lever to open the chamber for collection and raise the 3 bridges - the bridge on the left will prevent the goblin from scaring your weavers away, and the 2 bridges on the right will block the path between the goblin and the spider, causing it to calm down and stop trying to shoot webs (in order to reduce lag). Once all of the webs have been collected, simply pull the lever again to reseal the chamber and start the spider webbing again.
 
At this point, the spider will begin blasting the goblin with webs, and most of the webs will fly through the fortifications and land on the floor to the left. Once enough webs have accumulated, pull the lever to open the chamber for collection and raise the 3 bridges - the bridge on the left will prevent the goblin from scaring your weavers away, and the 2 bridges on the right will block the path between the goblin and the spider, causing it to calm down and stop trying to shoot webs (in order to reduce lag). Once all of the webs have been collected, simply pull the lever again to reseal the chamber and start the spider webbing again.
 
== Bugs ==
 
Because giant cave spiders must be captured from a [[chasm]] or [[bottomless pit]], they remain permanently associated with their home map feature. If you perform enough actions to ''irritate'' that map feature (such as [[dump]]ing garbage into it), any inhabitants of that map feature may get angry and decide to launch an attack against your fortress. Due to a bug, this also includes creatures which have been '''tamed''', which can cause your tamed spider to suddenly become flagged as "Hostile".
 
  
 
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