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Difference between revisions of "40d:Noble"

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(→‎Immigrant Nobles: removed verify tags from count/count consort at 110)
m (→‎Immigrant Nobles: minor text change, re-order list)
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These nobles appear in [[immigration]] waves and cannot be appointed by the player.
 
These nobles appear in [[immigration]] waves and cannot be appointed by the player.
  
* [[Dungeon master]]: Trains and cares for [[animals]] and performs miscellaneous metalsmithing tasks.
 
* [[Philosopher]]: Has no labor options turned on, but has no requirements and makes no mandates.
 
 
* [[Baron|Baron(ess)]] arrives at 80 dwarves and an unverified exported wealth.
 
* [[Baron|Baron(ess)]] arrives at 80 dwarves and an unverified exported wealth.
 
** Upgrades to [[Count|Count(ess)]] at 110.
 
** Upgrades to [[Count|Count(ess)]] at 110.
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** Upgrades to [[Count Consort]] at 110.
 
** Upgrades to [[Count Consort]] at 110.
 
** Upgrade to [[Duke/Duchess Consort]] at 140.
 
** Upgrade to [[Duke/Duchess Consort]] at 140.
* [[King]]/Queen: Ruler of your parent [[civilization]] and upgrades your fort to Mountainhome
+
* [[King]]/Queen: Ruler of your parent [[civilization]] and upgrades your fort to Mountainhome.
 
* [[King Consort]]: Occasionally same gender as the King, although this has been fixed in the dev log.
 
* [[King Consort]]: Occasionally same gender as the King, although this has been fixed in the dev log.
 
* [[Advisor]]: Arrives with the King's entourage.
 
* [[Advisor]]: Arrives with the King's entourage.
* [[Hammerer]]: He or she will enforce the law with a mighty [[hammer]].  Arrives either at 80 dwarves or with the Baron (equivalent).
+
* [[Dungeon master]]: Trains and cares for [[animals]] and performs miscellaneous metalsmithing tasks.
 +
* [[Hammerer]]: He or she will enforce the law with a mighty [[hammer]].  Arrives either at 80 dwarves or with the Baron (equivalent). (Arrival trigger unknown.)
 +
* [[Philosopher]]: Has no labor options turned on, but has no requirements and makes no mandates.
 
* [[Tax collector]] : Activates [[dwarven economy]]. {{verify}}  Arrives either at 80 dwarves or with the Baron (equivalent).
 
* [[Tax collector]] : Activates [[dwarven economy]]. {{verify}}  Arrives either at 80 dwarves or with the Baron (equivalent).
  

Revision as of 05:18, 1 June 2009

Nobles are good for nothing piles of turd dwarves that do pretty much nothing, except for demanding everything have "special duties" in addition to or instead of the duties of normal dwarves. Some nobles also have various privileges that normal dwarves do not, and will demand certain accommodations, like a better office.

Settings specific to each noble can be set on the Nobles & Administrators Screen, accessible via the n key.

Appointments

These are nobles you can appoint through the Nobles & Administrators Screen.

Listens to the complaints of other dwarves to make them happier. Uses social skills. Needs an office in order to meet with outpost liaisons. It is not possible to reassign this post – at least while the original holder of the title remains alive. Your initial expedition leader is chosen based on managerial skills. You will find that your broker is often 'volunteered' for this job by the other dwarves.
Note that if there is no obvious candidate for Expedition Leader, it is chosen randomly. Additionally, if your Expedition Leader is slain and you do not choose a new one, a random dwarf will be volunteered for the job after about half a season.
Promoted from expedition leader at 50 dwarves. Unlike the expedition leader, he requires decent housing and will make mandates. The dwarf who acts as mayor is replaced by election every couple of years, but can also be re-elected.
Utilizes the appraiser skill and social skills. Is the person you send to the depot to do your trading. Lets you see the imported/exported wealth of your fortress.
Outpost Broker changes title according to the status of your fortress.

Note - There is substantial overlap between the Expedition Leader and the Outpost Broker's duties and skills, so you may wish to assign them as the same person if you have time for one dwarf to both meet with traders, meet with the outpost liaison, and pacify the occasional unhappy dwarf. The same office can be used to both take stock and to conduct meetings, saving on real estate and decorating costs in the early game.


Utilizes the organizer skill. Allows the use of item build queues through the jobs -> manager screen. Will need an office to do this (validating work orders) once your fortress has twenty dwarves.
Changes title according to the status of your fortress.
Utilizes the record keeper skill. Lets you see the stocks of your fortress. Needs to do occasional jobs in an office of their own if you want precise stock keeping: otherwise, stock numbers will only be precise to one significant figure (e.g., 7163 -> 7000, 7823 -> 8000).
You may choose a dwarf to become the Sheriff after your fortress reaches a population of 20.

Immigrant Nobles

These nobles appear in immigration waves and cannot be appointed by the player.

Room Requirements Summary

The nobles require various rooms assigned to them. As a quick reference, here is a summary of those rooms:

Noble Quarters Dining Room Office Tomb
Advisor Great Bedroom Great Dining Room Throne Room
Baron(ess) Decent Bedroom Decent Dining Room Decent Office Tomb
Baron(ess)'s consort Decent Bedroom Decent Dining Room Tomb
Bookkeeper Meager Office
Captain of the guard Quarters Dining Room Office
Count(ess) Great Bedroom Great Dining Room Throne Room Mausoleum
Count consort Great Bedroom Great Dining Room Mausoleum
Duke Grand Bedroom Grand Dining Room Opulent Throne Room Grand Mausoleum
Duke Consort Grand Bedroom Grand Dining Room Grand Mausoleum
Dungeon Master Quarters Dining Room Office Burial Chamber
Hammerer Quarters Dining Room
King Royal Bedroom Royal Dining Room Royal Throne Room Royal Mausoleum
King/Queen Consort Royal Quarters Royal Dining Room Royal Mausoleum
Manager Meager Office
Mayor Decent Quarters Decent Dining Room Decent Office
Broker Meager Office
Sheriff Modest Quarters Modest Dining Room Modest Office
Tax Collector Modest Quarters Modest Dining Room Office

Meager Offices

The easiest way to give dwarves a meager office is simply to assign them a single seat in your communal dining room.